Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How on Earth do you have a tightly controlled D&D world with normal magic (Long)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="willpax" data-source="post: 715949" data-attributes="member: 1602"><p>Let me just say that I, for one, love this kind of discussion. </p><p></p><p>Like Joshua Dyal, I prefer changing the system to suit the world to changing the world to fit the system. </p><p></p><p>Just to further complicate the discussion, you might think about how all of these high-powered monsters might have altered the human societies that had to develop alongside them. </p><p></p><p>In my world, most dragons surround themselves with near-worshippers, who serve the dragon in return for the dragon's protection. The serfs don't have to worry about marauders (what common bandits would want to anger a dragon?), and the dragon has plenty of support and warning if some other powerful group were trying to do something. . . </p><p></p><p>I also made the decision that most magic requires intensive education and training as well as (non-inheritable) inborn gifts, so that nearly everyone who learns magic to a high level was eligible for a good education (meaning they and their families were invested in the status quo), but that there aren't any inherited magic bloodlines to create an hereditary magocracy. Combine magical rarity with a tendency not to rock the boat and you can logically explain why magic has not had a profound effect on the world. Historically, it isn't until the development of modern capitalism in the 18th century that you have an elite that is interested in upsetting the status quo through innovation. The frequent observations that the misery of common folk was "the way it has always been" are right on the mark. </p><p></p><p>At the same time, those who have magical gifts are almost automatically caught up in the plots of the powerful. So you can have challenging opponents to battle in realms far beyon the notice of plodding commoners. </p><p></p><p>Boyoboy is this conversation fun.</p></blockquote><p></p>
[QUOTE="willpax, post: 715949, member: 1602"] Let me just say that I, for one, love this kind of discussion. Like Joshua Dyal, I prefer changing the system to suit the world to changing the world to fit the system. Just to further complicate the discussion, you might think about how all of these high-powered monsters might have altered the human societies that had to develop alongside them. In my world, most dragons surround themselves with near-worshippers, who serve the dragon in return for the dragon's protection. The serfs don't have to worry about marauders (what common bandits would want to anger a dragon?), and the dragon has plenty of support and warning if some other powerful group were trying to do something. . . I also made the decision that most magic requires intensive education and training as well as (non-inheritable) inborn gifts, so that nearly everyone who learns magic to a high level was eligible for a good education (meaning they and their families were invested in the status quo), but that there aren't any inherited magic bloodlines to create an hereditary magocracy. Combine magical rarity with a tendency not to rock the boat and you can logically explain why magic has not had a profound effect on the world. Historically, it isn't until the development of modern capitalism in the 18th century that you have an elite that is interested in upsetting the status quo through innovation. The frequent observations that the misery of common folk was "the way it has always been" are right on the mark. At the same time, those who have magical gifts are almost automatically caught up in the plots of the powerful. So you can have challenging opponents to battle in realms far beyon the notice of plodding commoners. Boyoboy is this conversation fun. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How on Earth do you have a tightly controlled D&D world with normal magic (Long)
Top