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How open are you to trying new systems?
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<blockquote data-quote="dbm" data-source="post: 9561987" data-attributes="member: 8014"><p>I voted ‘somewhat open’. I bought and read a lot of RPGs looking for the perfect system for many years, and realised this was a fairly futile exercise. I found a system which is nearly perfect for me in Savage Worlds so that urge is dialled right down, now.</p><p></p><p>I still keep an eye on new system coming out and may read free quick starts to learn more about them. But it needs to be bringing something significant in terms of an enhanced play experience for me to go the extra step and buy / try the system. </p><p></p><p>Trying a new system is a fairly significant activity in so much as I would need to get buy-in from the rest of the group and that typically entails learning the rules to help them and being the first person to GM a game.</p></blockquote><p></p>
[QUOTE="dbm, post: 9561987, member: 8014"] I voted ‘somewhat open’. I bought and read a lot of RPGs looking for the perfect system for many years, and realised this was a fairly futile exercise. I found a system which is nearly perfect for me in Savage Worlds so that urge is dialled right down, now. I still keep an eye on new system coming out and may read free quick starts to learn more about them. But it needs to be bringing something significant in terms of an enhanced play experience for me to go the extra step and buy / try the system. Trying a new system is a fairly significant activity in so much as I would need to get buy-in from the rest of the group and that typically entails learning the rules to help them and being the first person to GM a game. [/QUOTE]
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