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General Tabletop Discussion
*Dungeons & Dragons
How "optional" are rules like feats and multiclassing?
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<blockquote data-quote="Arial Black" data-source="post: 6836833" data-attributes="member: 6799649"><p>Forgive me Li Shenron, this wasn't really aimed at you.</p><p></p><p>I agree that a simplified game is useful for people who have never played before, but those training wheels should be taken off ASAP.</p><p></p><p>There are a couple of themes in this thread that, I admit, press my buttons! The first is the old Stormwind Fallacy; the fallacious assertion that anyone who likes/is good at character optimisation in a mechanical/rules sense <strong>cannot</strong> be good at/like the role-playing aspect of the game. That any attempt at 'min-maxing' somehow demonstrates that they aren't a 'real' role-player. That any attempt at multi-classing/using feats, since they can be used to optimise a PC, that simply using these rules demonstrates that you aren't a 'real' role-player and therefore 'must' by using those rules for selfish, powergaming motives.</p><p></p><p>This is, of course, total bollocks. A person can like or dislike these two aspects of our hobby independently. Indeed, the pure role-playing aspect of your PC may be better expressed by a multiclass PC, or a PC with a particular feat or feats.</p><p></p><p>The second button is this: it is totally okay to have your own view about whether or not you like and want to use feats and/or multiclassing. Is anyone saying, "<em>I</em> like multiclassing, therefore everyone in my game <strong>must</strong> multiclass"? No, that would be absurd!</p><p></p><p>But there are some who are saying things to the effect of, "<em>I</em> don't like multiclassing, <em>I</em> don't think it is needed to make a PC, therefore <em>no-one else is allowed to multiclass</em>, even if that other person <em>can</em> think of a good reason!"</p><p></p><p>Y'know what? If you don't like feats/multiclassing, don't give your PC those features; I'm not saying you have to. But don't tell me what <em>I</em> can or cannot do based on <em>your</em> likes and dislikes! You make your PC, I'll make mine!</p></blockquote><p></p>
[QUOTE="Arial Black, post: 6836833, member: 6799649"] Forgive me Li Shenron, this wasn't really aimed at you. I agree that a simplified game is useful for people who have never played before, but those training wheels should be taken off ASAP. There are a couple of themes in this thread that, I admit, press my buttons! The first is the old Stormwind Fallacy; the fallacious assertion that anyone who likes/is good at character optimisation in a mechanical/rules sense [b]cannot[/b] be good at/like the role-playing aspect of the game. That any attempt at 'min-maxing' somehow demonstrates that they aren't a 'real' role-player. That any attempt at multi-classing/using feats, since they can be used to optimise a PC, that simply using these rules demonstrates that you aren't a 'real' role-player and therefore 'must' by using those rules for selfish, powergaming motives. This is, of course, total bollocks. A person can like or dislike these two aspects of our hobby independently. Indeed, the pure role-playing aspect of your PC may be better expressed by a multiclass PC, or a PC with a particular feat or feats. The second button is this: it is totally okay to have your own view about whether or not you like and want to use feats and/or multiclassing. Is anyone saying, "[i]I[/i] like multiclassing, therefore everyone in my game [b]must[/b] multiclass"? No, that would be absurd! But there are some who are saying things to the effect of, "[i]I[/i] don't like multiclassing, [i]I[/i] don't think it is needed to make a PC, therefore [i]no-one else is allowed to multiclass[/i], even if that other person [i]can[/i] think of a good reason!" Y'know what? If you don't like feats/multiclassing, don't give your PC those features; I'm not saying you have to. But don't tell me what [i]I[/i] can or cannot do based on [i]your[/i] likes and dislikes! You make your PC, I'll make mine! [/QUOTE]
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How "optional" are rules like feats and multiclassing?
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