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General Tabletop Discussion
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How our Epic Campaign played out
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<blockquote data-quote="sircaren" data-source="post: 762456" data-attributes="member: 2391"><p>I see several of you talking about the differences between playing into the epic levels and starting right in the epic levels. That is one of the reasons we chose the gladatorial theme, it fit in perfectly with knowing little about the PCs themselves. They were simply professional gladiators that had been together for a number of years, with no carry over plotlines. IMO it was the perfect setup for what we wanted to do, which was get a taste of the epic rules. At our normal rate of xp, it would take several years to reach those levels. I think that leveling into the epic rules might have changed things a bit, but I don't really see how they would have addressed any of the problems I had.</p><p></p><p>Thanks for the feedback everyone, good stuff.</p><p></p><p>P.S. The campaign we started after the epic (in it's 4th installment tonight) started as a 0th level campaign. LOADS of fun for us.</p></blockquote><p></p>
[QUOTE="sircaren, post: 762456, member: 2391"] I see several of you talking about the differences between playing into the epic levels and starting right in the epic levels. That is one of the reasons we chose the gladatorial theme, it fit in perfectly with knowing little about the PCs themselves. They were simply professional gladiators that had been together for a number of years, with no carry over plotlines. IMO it was the perfect setup for what we wanted to do, which was get a taste of the epic rules. At our normal rate of xp, it would take several years to reach those levels. I think that leveling into the epic rules might have changed things a bit, but I don't really see how they would have addressed any of the problems I had. Thanks for the feedback everyone, good stuff. P.S. The campaign we started after the epic (in it's 4th installment tonight) started as a 0th level campaign. LOADS of fun for us. [/QUOTE]
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