Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How Per Encounter power recharging should work
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ZombieRoboNinja" data-source="post: 3990097" data-attributes="member: 54843"><p>My guesses: </p><p></p><p>1. Every five minutes.</p><p></p><p>2. Tough cookies. If they haven't even had a couple minutes to wipe the blood off their faces, they haven't had time to "recharge" anything. And it's up to the DM how often the encounters come anyway, so he could just have that new group of monsters hold off a couple minutes if they're supposed to be a separate encounter. (IMO a partial solution would be to lower the time limit from 5 minutes to 2 minutes.)</p><p></p><p>3. This justification does have its issues (my pet peeve is that a recurring villain will have seen each of your maneuvers maybe a dozen times anyway), but so does any other explanation. If the explanation was "inner will" or whatever, it'd be hard to explain why you couldn't use Maneuver A 5 times in a row rather than having to use Maneuvers A, B, C, D, E and F. For your particular objection, imagine one of the following:</p><p>a) Any time your fighter got ready to re-use a maneuver, another monster would recognize it and tell him to look out.</p><p>b) The maneuver in question is really hard on certain particular muscle groups, and you'd get a cramp if you repeated it immediately.</p><p>c) Your fighter is under strict orders from his swordmaster never to re-use his top-secret techniques in combat, lest an observant enemy begin to learn their secrets.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 3990097, member: 54843"] My guesses: 1. Every five minutes. 2. Tough cookies. If they haven't even had a couple minutes to wipe the blood off their faces, they haven't had time to "recharge" anything. And it's up to the DM how often the encounters come anyway, so he could just have that new group of monsters hold off a couple minutes if they're supposed to be a separate encounter. (IMO a partial solution would be to lower the time limit from 5 minutes to 2 minutes.) 3. This justification does have its issues (my pet peeve is that a recurring villain will have seen each of your maneuvers maybe a dozen times anyway), but so does any other explanation. If the explanation was "inner will" or whatever, it'd be hard to explain why you couldn't use Maneuver A 5 times in a row rather than having to use Maneuvers A, B, C, D, E and F. For your particular objection, imagine one of the following: a) Any time your fighter got ready to re-use a maneuver, another monster would recognize it and tell him to look out. b) The maneuver in question is really hard on certain particular muscle groups, and you'd get a cramp if you repeated it immediately. c) Your fighter is under strict orders from his swordmaster never to re-use his top-secret techniques in combat, lest an observant enemy begin to learn their secrets. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How Per Encounter power recharging should work
Top