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How picky is HIDE
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<blockquote data-quote="Kahuna Burger" data-source="post: 1149470" data-attributes="member: 8439"><p>I saw CONSTANT abuse from the last rogue player I dealt with and the dm rolling over like a lonely puppy, so the clarification in 3.5 was very welcome.</p><p></p><p>I saw a medium sized humanoid "hiding" while being the first to open and go through a door into a well lit room full of enemies.</p><p></p><p>The same person "hid" in the middle of the street during a battle.</p><p></p><p>"Bluff and hide" was abused beyond all belief.</p><p></p><p>Circumstance modifiers were never applied to either hiding or bluffing. </p><p></p><p>I can see how it could be abused in the other direction, but due to traumatic flashbacks its harder to feel sympathy... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>kahuna burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 1149470, member: 8439"] I saw CONSTANT abuse from the last rogue player I dealt with and the dm rolling over like a lonely puppy, so the clarification in 3.5 was very welcome. I saw a medium sized humanoid "hiding" while being the first to open and go through a door into a well lit room full of enemies. The same person "hid" in the middle of the street during a battle. "Bluff and hide" was abused beyond all belief. Circumstance modifiers were never applied to either hiding or bluffing. I can see how it could be abused in the other direction, but due to traumatic flashbacks its harder to feel sympathy... ;) kahuna burger [/QUOTE]
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