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How powerful are my PCs?
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<blockquote data-quote="Voadam" data-source="post: 3443810" data-attributes="member: 2209"><p>I think yours are slightly less powerful than mine, though the swashbuckling cards might tip it in your characters favor.</p><p></p><p>Campaign 1 </p><p></p><p>I took over DMing a shared world one with powerful high level characters.</p><p></p><p>points split among the stats but somewhere in the 90s.</p><p></p><p>hit points are no rolls, 1st level max and half round up for hit die rolls. No massive damage saves. Fortitude Saving throws each round instead of death at -10+ hp. Save or die = Save or dying.</p><p></p><p>Equipment above the normal including two with artefacts, one with an item familiar, one (druid) with vow of poverty.</p><p></p><p>Recharge Magic from Unearthed Arcana</p><p></p><p>Half of Wizard spells gained from level must be from PH/srd one spell can be from other sources (subject to DM approval) including Tome and Blood, Complete Book of Eldritch Might, and others (I have lots of d20 books).</p><p></p><p>Feats from lots of sources.</p><p></p><p>Campaign II online here for my Wildwood game</p><p></p><p>has 48 point buy with 8 point point buy cost for free LA or gestalt with NPC class or 16 points to full gestalt.</p><p></p><p>Feats every level</p><p></p><p>mostly the same otherwise as campaign I above except no recharge magic.</p></blockquote><p></p>
[QUOTE="Voadam, post: 3443810, member: 2209"] I think yours are slightly less powerful than mine, though the swashbuckling cards might tip it in your characters favor. Campaign 1 I took over DMing a shared world one with powerful high level characters. points split among the stats but somewhere in the 90s. hit points are no rolls, 1st level max and half round up for hit die rolls. No massive damage saves. Fortitude Saving throws each round instead of death at -10+ hp. Save or die = Save or dying. Equipment above the normal including two with artefacts, one with an item familiar, one (druid) with vow of poverty. Recharge Magic from Unearthed Arcana Half of Wizard spells gained from level must be from PH/srd one spell can be from other sources (subject to DM approval) including Tome and Blood, Complete Book of Eldritch Might, and others (I have lots of d20 books). Feats from lots of sources. Campaign II online here for my Wildwood game has 48 point buy with 8 point point buy cost for free LA or gestalt with NPC class or 16 points to full gestalt. Feats every level mostly the same otherwise as campaign I above except no recharge magic. [/QUOTE]
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