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General Tabletop Discussion
*Dungeons & Dragons
How powerful can Summons be?
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<blockquote data-quote="WarpedAcorn" data-source="post: 6897941" data-attributes="member: 6819400"><p>I don't think you can use damage as a determining factor when talking about summoned creatures. Like you mentioned, there are a lot of other factors such as having an extra actor on the battlefield, not to mention any special features that a summoned creature brings with it.</p><p></p><p>Honestly, in 5E, I haven't seen a lot of Summon spells. I could see a character based around summoning monsters to fight for him (no Pokemon jokes) being a fun type of class to play, but I don't see it being super viable in 5E. In fact when I was looking at Wizard schools recently I wondered why someone would pick a Conjurer when I didn't see much of anything they could conjure. I think 5E moved away from a Summoner-style character because they are so hard to manage and gauge power, and for the reason you already mentioned.</p><p></p><p>The example I always like to bring up as a gross abuse of Summoning is the old Baldur's Gate computer game. In that case, which followed 2nd Edition rules, you could send waves and waves of summoned monsters at enemies and just overwhelm them. It made low level Summon Monster spells WAY overpowered...unless you had enemies with massive AoE's.</p></blockquote><p></p>
[QUOTE="WarpedAcorn, post: 6897941, member: 6819400"] I don't think you can use damage as a determining factor when talking about summoned creatures. Like you mentioned, there are a lot of other factors such as having an extra actor on the battlefield, not to mention any special features that a summoned creature brings with it. Honestly, in 5E, I haven't seen a lot of Summon spells. I could see a character based around summoning monsters to fight for him (no Pokemon jokes) being a fun type of class to play, but I don't see it being super viable in 5E. In fact when I was looking at Wizard schools recently I wondered why someone would pick a Conjurer when I didn't see much of anything they could conjure. I think 5E moved away from a Summoner-style character because they are so hard to manage and gauge power, and for the reason you already mentioned. The example I always like to bring up as a gross abuse of Summoning is the old Baldur's Gate computer game. In that case, which followed 2nd Edition rules, you could send waves and waves of summoned monsters at enemies and just overwhelm them. It made low level Summon Monster spells WAY overpowered...unless you had enemies with massive AoE's. [/QUOTE]
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How powerful can Summons be?
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