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How powerfull is a permanent blur item?
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<blockquote data-quote="Warmaster Horus" data-source="post: 7013510" data-attributes="member: 6785438"><p>D&D, like life, requires adaptation to challenges presented. In this case it is a Cloak of Displacement. It is very hard to hit a high AC character using the CoD with conventional attacks. However there are several convenient work arounds. Do ANY damage to the character wearing one, so Magic Missile, any save-for-half damage attacks and the like will remove the effect in some part until the PC's next turn. Truesight can help. Anything that gives an opponent advantage over the CoD player - Reckless Attack, Pack Tactics, Faerie Fire and so on, brings it back to a standard roll.</p><p></p><p>Might the DM have to 'go out of their way' to deal with this? Sure. The DM in question said the CoD was "literally game-breaking". If I'm a DM and the game is being broken, I have some level of responsibility in adjusting it to provide a challenging and entertaining experience for my players. That's what DM's there for. Does it mean every encounter has to be tilted to deal with the CoD? Of course not. But have having some tricks up your sleeve to keep the party on their toes is not a bad thing. Nor is pointing this out a condemnation of a poster.</p></blockquote><p></p>
[QUOTE="Warmaster Horus, post: 7013510, member: 6785438"] D&D, like life, requires adaptation to challenges presented. In this case it is a Cloak of Displacement. It is very hard to hit a high AC character using the CoD with conventional attacks. However there are several convenient work arounds. Do ANY damage to the character wearing one, so Magic Missile, any save-for-half damage attacks and the like will remove the effect in some part until the PC's next turn. Truesight can help. Anything that gives an opponent advantage over the CoD player - Reckless Attack, Pack Tactics, Faerie Fire and so on, brings it back to a standard roll. Might the DM have to 'go out of their way' to deal with this? Sure. The DM in question said the CoD was "literally game-breaking". If I'm a DM and the game is being broken, I have some level of responsibility in adjusting it to provide a challenging and entertaining experience for my players. That's what DM's there for. Does it mean every encounter has to be tilted to deal with the CoD? Of course not. But have having some tricks up your sleeve to keep the party on their toes is not a bad thing. Nor is pointing this out a condemnation of a poster. [/QUOTE]
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