Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How Quickly Do You Bounce Off a System?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wofano Wotanto" data-source="post: 9265859" data-attributes="member: 7044704"><p>Yeah, the original Traveller LBB trilogy wasn't as military focused as often claimed, that's an artifact of hindsight where the earliest career expansion books (ie Merc and High Guard) leaned into it rather than commerce, espionage/diplomacy or exploration - which were the four main campaign movers IME, not two. Presumably GDW was going with what they thought would sell best to a community that was still largely derived from wargamers (RPGs were still very young back then) or maybe it was purely personal interests behind pushing the merc playstyle, but it's colored perceptions of the game ever since then.</p><p></p><p>There's some alternate universe where Scouts and Merchant Princes came out in 1978/1980 instead of 1983/1985 and GDW didn't leave politics and spy work to 3PP to focus on, and Traveller has a whole different reputation. Or maybe it doesn't exist, because not catering to wargamers early led to it flopping altogether. Without some TL25 timeline-hopping tech, who can say? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Worth noting that of the six original careers, only two of them are really optimal for ground combat mercs. You can get personal combat skills from any of them in theory, but they're usually not what you're hoping for from Navy and Scouts and Merchant. You need the skills that let you operate and maintain the ship everyone's hoping for when they muster out, and they don't come from Army or Marine terms so much.</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9265859, member: 7044704"] Yeah, the original Traveller LBB trilogy wasn't as military focused as often claimed, that's an artifact of hindsight where the earliest career expansion books (ie Merc and High Guard) leaned into it rather than commerce, espionage/diplomacy or exploration - which were the four main campaign movers IME, not two. Presumably GDW was going with what they thought would sell best to a community that was still largely derived from wargamers (RPGs were still very young back then) or maybe it was purely personal interests behind pushing the merc playstyle, but it's colored perceptions of the game ever since then. There's some alternate universe where Scouts and Merchant Princes came out in 1978/1980 instead of 1983/1985 and GDW didn't leave politics and spy work to 3PP to focus on, and Traveller has a whole different reputation. Or maybe it doesn't exist, because not catering to wargamers early led to it flopping altogether. Without some TL25 timeline-hopping tech, who can say? :) Worth noting that of the six original careers, only two of them are really optimal for ground combat mercs. You can get personal combat skills from any of them in theory, but they're usually not what you're hoping for from Navy and Scouts and Merchant. You need the skills that let you operate and maintain the ship everyone's hoping for when they muster out, and they don't come from Army or Marine terms so much. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How Quickly Do You Bounce Off a System?
Top