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How Quickly Do You Bounce Off a System?
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<blockquote data-quote="Wofano Wotanto" data-source="post: 9266512" data-attributes="member: 7044704"><p>Which a toolbox really has to do, and a really exhaustive toolbox adds in interstellar STL like sleepers or generation ships - and maybe even interstellar teleports or transmission of digital consciousness. But Traveller was only ever sort of a toolbox, although many folks tried to use it as such early on. Modern Cepheus does offer FTL options, of course.</p><p></p><p>For clarity, my "frankly bizarre" descriptor stems from the fact that they chose to have an otherwise pretty generic FTL jump drive require an enormous amount of hull volume for fuel, while also using STL maneuver drives that don't require reaction mass and are arguably just as magical as FTL is. That's a weird inversion of the some of the more common scifi tropes of the era, and does strange things to ship construction when comparing starships and systemships. Lots of FTL systems call for rare fuel resources, but I can't think of any others that need fuel that eats up a potential 60% of the ship's payload. There are huge FTL drives (Niven's second-tier advanced hyperdrive was enormous, barely leaving room for a lone pilot in a hull built for establishing a new colony on a world) but the huge gas tanks are really different.</p><p></p><p></p><p>This is true. It is a pretty unique approach, and not derived from any scifi lit source AFAIK. Credit to Miller for that.</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9266512, member: 7044704"] Which a toolbox really has to do, and a really exhaustive toolbox adds in interstellar STL like sleepers or generation ships - and maybe even interstellar teleports or transmission of digital consciousness. But Traveller was only ever sort of a toolbox, although many folks tried to use it as such early on. Modern Cepheus does offer FTL options, of course. For clarity, my "frankly bizarre" descriptor stems from the fact that they chose to have an otherwise pretty generic FTL jump drive require an enormous amount of hull volume for fuel, while also using STL maneuver drives that don't require reaction mass and are arguably just as magical as FTL is. That's a weird inversion of the some of the more common scifi tropes of the era, and does strange things to ship construction when comparing starships and systemships. Lots of FTL systems call for rare fuel resources, but I can't think of any others that need fuel that eats up a potential 60% of the ship's payload. There are huge FTL drives (Niven's second-tier advanced hyperdrive was enormous, barely leaving room for a lone pilot in a hull built for establishing a new colony on a world) but the huge gas tanks are really different. This is true. It is a pretty unique approach, and not derived from any scifi lit source AFAIK. Credit to Miller for that. [/QUOTE]
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