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How Quickly is C&C Catching on?
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<blockquote data-quote="Acid_crash" data-source="post: 1969611" data-attributes="member: 16278"><p>I was wondering, would it be possible for somebody to list the first three levels of each the Fighter class and Thief class, especially the xp required for each level. I just want to see something about multiclassing.</p><p></p><p>Multiclassing is what I like about 3e over the previous editions. I like that I can gain 1000 and choose my class I want to gain a level in without many requirements or disadvantages. I hated that about pre-3e versions. I hated that a person could gain 5 levels in Fighter, than dual-class and can now gain levels ONLY in that new class, without going back to the previous class. That just doesn't strike me as fun. I didn't like the multiclassing rules either, just confused me (and trying to figure hit points, attack bonuses, etc. from multiclassing was messed up to me).</p><p></p><p>I like that I can start as Fighter 1, gain a level, choose Rogue 1, and switch back and forth, and then lets say something happens and I die but get brought back and I have a change of heart, I could also take levels as a Cleric if I wanted. I was wondering about how that would work in C&C, since each has different xp charts. </p><p></p><p>If a person did the older multiclassing option, picking Fighter/Thief and gain xp in both and divide it, how long would it take to get a character to Fighter 4/Thief 4, and how much xp would each class need? </p><p></p><p>Compare to the 3e option, but using C&C charts... how much xp would be required for a person in C&C to become a Fighter 4/Thief 4? </p><p></p><p>Which option would make more sense with classes that have variant xp charts?</p></blockquote><p></p>
[QUOTE="Acid_crash, post: 1969611, member: 16278"] I was wondering, would it be possible for somebody to list the first three levels of each the Fighter class and Thief class, especially the xp required for each level. I just want to see something about multiclassing. Multiclassing is what I like about 3e over the previous editions. I like that I can gain 1000 and choose my class I want to gain a level in without many requirements or disadvantages. I hated that about pre-3e versions. I hated that a person could gain 5 levels in Fighter, than dual-class and can now gain levels ONLY in that new class, without going back to the previous class. That just doesn't strike me as fun. I didn't like the multiclassing rules either, just confused me (and trying to figure hit points, attack bonuses, etc. from multiclassing was messed up to me). I like that I can start as Fighter 1, gain a level, choose Rogue 1, and switch back and forth, and then lets say something happens and I die but get brought back and I have a change of heart, I could also take levels as a Cleric if I wanted. I was wondering about how that would work in C&C, since each has different xp charts. If a person did the older multiclassing option, picking Fighter/Thief and gain xp in both and divide it, how long would it take to get a character to Fighter 4/Thief 4, and how much xp would each class need? Compare to the 3e option, but using C&C charts... how much xp would be required for a person in C&C to become a Fighter 4/Thief 4? Which option would make more sense with classes that have variant xp charts? [/QUOTE]
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