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How Quickly is C&C Catching on?
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<blockquote data-quote="Henry" data-source="post: 1970280" data-attributes="member: 158"><p>One thing: I can definitely see Akrasia's point about the removal of fundamental game aspects from a system like 3E. To take Numion's example,</p><p></p><p>This would require a reworking of almost ALL prestige classes. Most classes have skill rank requirements, and these would have to be reworked into a single "character level" requirement. Even then, it means that some classes who weren't meant to gain the prestige class until higher level will be allowed admittance early. A fighter/rogue or rogue entering the duelist PrC at 5th level might be fine, but how about a 5th level single classed fighter? Also, skills would the affected for crafting of some magic items, and the bonuses for synergy would have to be hand-waived on a case-by-case basis.</p><p></p><p>Want to remove feats? This requires a reworking of the fighter class, a reworking of any PrC who receives free feats, and totally alters epic level progression, because epic feats are the backbone of the system. </p><p></p><p>Case in Point: It CAN be done, but it does require additional prep work for the game in question.</p><p></p><p>Hence a need for a product like C&C which starts with the bones of an elegant engine (d20 + abilities + mods vs. target number) and works off of that. It is what it is - yet another take on being the natural successor to 1st/2nd edition AD&D. There's room for it, same as any other d20 product.</p><p></p><p>Is it worth it? To me, yes. I just want to see how they do certain things (the saves and class abilities, for one), because if it offers enough customization, it makes an excellent option for when we want to "play D&D" without a lot of prep time. a couple of players are out, we can't play the main campaign, but the rest of the gang wants me to "run a dungeon" - C&C might work well.</p><p></p><p>Also, Gary and Rob are designing the DUNGEON I'VE WAITED 20 YEARS FOR in C&C, and just that alone is justification for existance. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Henry, post: 1970280, member: 158"] One thing: I can definitely see Akrasia's point about the removal of fundamental game aspects from a system like 3E. To take Numion's example, This would require a reworking of almost ALL prestige classes. Most classes have skill rank requirements, and these would have to be reworked into a single "character level" requirement. Even then, it means that some classes who weren't meant to gain the prestige class until higher level will be allowed admittance early. A fighter/rogue or rogue entering the duelist PrC at 5th level might be fine, but how about a 5th level single classed fighter? Also, skills would the affected for crafting of some magic items, and the bonuses for synergy would have to be hand-waived on a case-by-case basis. Want to remove feats? This requires a reworking of the fighter class, a reworking of any PrC who receives free feats, and totally alters epic level progression, because epic feats are the backbone of the system. Case in Point: It CAN be done, but it does require additional prep work for the game in question. Hence a need for a product like C&C which starts with the bones of an elegant engine (d20 + abilities + mods vs. target number) and works off of that. It is what it is - yet another take on being the natural successor to 1st/2nd edition AD&D. There's room for it, same as any other d20 product. Is it worth it? To me, yes. I just want to see how they do certain things (the saves and class abilities, for one), because if it offers enough customization, it makes an excellent option for when we want to "play D&D" without a lot of prep time. a couple of players are out, we can't play the main campaign, but the rest of the gang wants me to "run a dungeon" - C&C might work well. Also, Gary and Rob are designing the DUNGEON I'VE WAITED 20 YEARS FOR in C&C, and just that alone is justification for existance. :D [/QUOTE]
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