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<blockquote data-quote="Janx" data-source="post: 5607966" data-attributes="member: 8835"><p>continuing the discussion mainly because its interesting...</p><p></p><p></p><p></p><p>that sounds counter intuitive and possibly contradictory to my experience. I've had some training in the art of stealth (but am not a ninja).</p><p></p><p>ambient or background noise will help disguise my movement, barring any accidental noises I might make.</p><p></p><p>Thus, my best walking silently in a forest with no twigs is still not perfect. If there's any extra ambient noise (wind in trees, birds chirping, etc), then I'm fine. If it's dead silent, I'm screwed.</p><p></p><p>If I step on a twig (and I do know how to walk to minimize the noise such can make), then I'm double screwed, because a twig snap tends to be sharp, and out of the ordinary of the usual chirps and rustles.</p><p></p><p>If I am sneaking through a server room, past a person's back, the noise of the fans will easily cover any of the nearly silent steps I might make. I'm not making a sudden extra lack of noise. I'm simply not adding noise.</p><p></p><p>Whats more probable, is opening the door to get in/out of the server room might change the pitch (as the sound can escape the room) to a listerner in the room (not super likely somebody wiill notice, but possible). Somebody outside the room will notice, because the sound from the server room will be audible in the much quieter space outside the room.</p><p></p><p>Additionally, psychologically, a sneaker really tries to move quietly in a quiet place. They can hear if they make the slightest noise and are extra careful. They'll even freeze, and verify there was no reaction (just because I hear the noise I made doesn't mean anybody else did as I have the greatest proximity to the sound). Conversly, in a noisier space, since I can't hear my minimal noises, I may be less mindful and am more likely to fail to mask when I do something that makes noise.</p><p></p><p>Consider I am sneaking through your house to kill you and I step on your dog's squeaky toy. The moment my foot even touches the toy, I change my posture, balance and avoid squishing it. because I am watching EVERY footstep I make and am doing so slowly.</p><p></p><p>Whereas, when I am sneaking through the server room, where you have fallen asleep while working on something, it's so noisy in there, that I may just stride on in, while taking care not to goof up, clearly not watching my steps as closely. Thus, I may knock over the stack of CDs next to the PC I am trying to get files off of.</p><p></p><p>How this translates to game terms? It might mean that ambient noise levels is a wash in terms of modelling.</p></blockquote><p></p>
[QUOTE="Janx, post: 5607966, member: 8835"] continuing the discussion mainly because its interesting... that sounds counter intuitive and possibly contradictory to my experience. I've had some training in the art of stealth (but am not a ninja). ambient or background noise will help disguise my movement, barring any accidental noises I might make. Thus, my best walking silently in a forest with no twigs is still not perfect. If there's any extra ambient noise (wind in trees, birds chirping, etc), then I'm fine. If it's dead silent, I'm screwed. If I step on a twig (and I do know how to walk to minimize the noise such can make), then I'm double screwed, because a twig snap tends to be sharp, and out of the ordinary of the usual chirps and rustles. If I am sneaking through a server room, past a person's back, the noise of the fans will easily cover any of the nearly silent steps I might make. I'm not making a sudden extra lack of noise. I'm simply not adding noise. Whats more probable, is opening the door to get in/out of the server room might change the pitch (as the sound can escape the room) to a listerner in the room (not super likely somebody wiill notice, but possible). Somebody outside the room will notice, because the sound from the server room will be audible in the much quieter space outside the room. Additionally, psychologically, a sneaker really tries to move quietly in a quiet place. They can hear if they make the slightest noise and are extra careful. They'll even freeze, and verify there was no reaction (just because I hear the noise I made doesn't mean anybody else did as I have the greatest proximity to the sound). Conversly, in a noisier space, since I can't hear my minimal noises, I may be less mindful and am more likely to fail to mask when I do something that makes noise. Consider I am sneaking through your house to kill you and I step on your dog's squeaky toy. The moment my foot even touches the toy, I change my posture, balance and avoid squishing it. because I am watching EVERY footstep I make and am doing so slowly. Whereas, when I am sneaking through the server room, where you have fallen asleep while working on something, it's so noisy in there, that I may just stride on in, while taking care not to goof up, clearly not watching my steps as closely. Thus, I may knock over the stack of CDs next to the PC I am trying to get files off of. How this translates to game terms? It might mean that ambient noise levels is a wash in terms of modelling. [/QUOTE]
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