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How scared should we be?
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<blockquote data-quote="Vyrolakos" data-source="post: 6160992" data-attributes="member: 6747275"><p>Yeah, I see what I did there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My character is a Doctor, the cuts and bruises type, but he has pretty high skills in Psychoanalysis and Psychology (starting character with 45%+ in both of those two skills). Although in the 1920's I'm not sure 'psychiatry' was much of a skill, at least not according to some of the rather disturbing TV documentaries I've seen on the subject. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>As a <u>player</u> I'm thinking "must get SALT!!!!", and as the <u>character</u> I'm thinking "poor mentally ill person".</p><p></p><p></p><p></p><p>Oh, but I haven't finished setting the scene... <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>We've convinced ourselves that we're jumping at shadows (it's generally dark in there unless we open windows and shuttering... which we've been doing), nothing to worry about and we must find the missing person or at least find out where he may have run off to.</p><p></p><p>Eventually, we find his bedroom and have a small scary moment with a Raccoon that's somehow got stuck in the house and wants out. After freeing the 'masked terror under the bed', we discover a diary that details the missing persons obvious slow decline into insanity, constant references to people disappearing due to some creature that has followed him back from South America, and a curious reference to how "it" may be vulnerable to such a mundane thing as Sodium Chloride. We also find a jar with some salt in.</p><p></p><p>For some reason (the specifics elude me), one of the other characters (there is a Professor of Anthropology and a Débutante with us), goes down stairs to get some items out of the back of the car.</p><p></p><p>Those of us upstairs hear a shout and a kerfuffle, so we rush out to find the Professor being hoisted aloft and grappled by some slimy, slightly translucent tentacles that appear to be coming up out of the floorboards.</p><p></p><p>Needless to say, a whole bunch of Sanity rolls, useless gun shots, and finally salt throwing commences. Along with much screaming, hoisting aloft, tentacle consumption (bleurgh!) takes place and we eventually drive it back long enough to make our escape from the house .... with two of the four characters now on 2 HP's and being dragged by us to safety.</p><p></p><p>From 'scary coat in cupboard' and 'jump out of our skin Raccoon' - <em>to</em> - slimy tentacles trying to eat us and barely escaping with our lives.</p><p></p><p>How scared should we be now?</p></blockquote><p></p>
[QUOTE="Vyrolakos, post: 6160992, member: 6747275"] Yeah, I see what I did there. :) My character is a Doctor, the cuts and bruises type, but he has pretty high skills in Psychoanalysis and Psychology (starting character with 45%+ in both of those two skills). Although in the 1920's I'm not sure 'psychiatry' was much of a skill, at least not according to some of the rather disturbing TV documentaries I've seen on the subject. :erm: As a [U]player[/U] I'm thinking "must get SALT!!!!", and as the [U]character[/U] I'm thinking "poor mentally ill person". Oh, but I haven't finished setting the scene... :devil: We've convinced ourselves that we're jumping at shadows (it's generally dark in there unless we open windows and shuttering... which we've been doing), nothing to worry about and we must find the missing person or at least find out where he may have run off to. Eventually, we find his bedroom and have a small scary moment with a Raccoon that's somehow got stuck in the house and wants out. After freeing the 'masked terror under the bed', we discover a diary that details the missing persons obvious slow decline into insanity, constant references to people disappearing due to some creature that has followed him back from South America, and a curious reference to how "it" may be vulnerable to such a mundane thing as Sodium Chloride. We also find a jar with some salt in. For some reason (the specifics elude me), one of the other characters (there is a Professor of Anthropology and a Débutante with us), goes down stairs to get some items out of the back of the car. Those of us upstairs hear a shout and a kerfuffle, so we rush out to find the Professor being hoisted aloft and grappled by some slimy, slightly translucent tentacles that appear to be coming up out of the floorboards. Needless to say, a whole bunch of Sanity rolls, useless gun shots, and finally salt throwing commences. Along with much screaming, hoisting aloft, tentacle consumption (bleurgh!) takes place and we eventually drive it back long enough to make our escape from the house .... with two of the four characters now on 2 HP's and being dragged by us to safety. From 'scary coat in cupboard' and 'jump out of our skin Raccoon' - [I]to[/I] - slimy tentacles trying to eat us and barely escaping with our lives. How scared should we be now? [/QUOTE]
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