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How set-in-stone is your campain?
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<blockquote data-quote="Kaji" data-source="post: 409247" data-attributes="member: 7738"><p>I also used to play super freeform, allowing the players to do whatever they wanted and allowing them to determine which way the story would go. I ended up scrapping that campaign, because they never seemed to want to go anywhere and it would piss me off. My new campaign is far more structured, they are all worshippers of Osiris and work for the Temple. I excluded a few classes from play but left enough options open for creativity. They seem to dig it, and my story arc is loosely scripted out for the next 22 levels (yes, we're going Epic for the first time. Wish me luck.) I think I prefer some type of themed campaign and would suggest it for a change of pace if you have not already tried it. I think my next campaign will be an all Dnderdark racket, maybe with all the players being Drow or Drarves (or Gray Dwarves) and thoroughly exploring the mysteries the deep can hold. What I like about a theme is tht it gives you a chance to use very specialized PrC's, like the Dungeon Delver (or whatever the name of that dungeon specialist from Song and Silence is.)</p></blockquote><p></p>
[QUOTE="Kaji, post: 409247, member: 7738"] I also used to play super freeform, allowing the players to do whatever they wanted and allowing them to determine which way the story would go. I ended up scrapping that campaign, because they never seemed to want to go anywhere and it would piss me off. My new campaign is far more structured, they are all worshippers of Osiris and work for the Temple. I excluded a few classes from play but left enough options open for creativity. They seem to dig it, and my story arc is loosely scripted out for the next 22 levels (yes, we're going Epic for the first time. Wish me luck.) I think I prefer some type of themed campaign and would suggest it for a change of pace if you have not already tried it. I think my next campaign will be an all Dnderdark racket, maybe with all the players being Drow or Drarves (or Gray Dwarves) and thoroughly exploring the mysteries the deep can hold. What I like about a theme is tht it gives you a chance to use very specialized PrC's, like the Dungeon Delver (or whatever the name of that dungeon specialist from Song and Silence is.) [/QUOTE]
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