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General Tabletop Discussion
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How should a Summoner/Pet Class be implemented in 1DnD?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 9015191" data-attributes="member: 6802378"><p>We could get some ideas from Pathfinder. Battle Zoo by "Roll for Combat" (a 3PP) is a good example of how a D&D Pokemon/Digimon version is possible.</p><p></p><p>My suggestion is to mix it with some ideas of the totemist shaman(Magic of Incarnum). The points of essence would be spend for a limited time to unlock special skills of the summoned ally (for example some effects working as metamagic feats). To change the summoned ally you would need a simpler version of the vestige pact magic. A ritual for a short time.</p><p></p><p>Other idea is one player controlling two PCs who share a telepatic link, a monster-tamer and the monster-ally. This second would work like the monster classes from 3rd Ed(Savage Species) but with the option of getting levels of a special class, the nahualt (like the shifter class from Pathfinder). Thanks this the monster could unlock new "monster traits", or "humanoid traits", for example opposable dumbs to use some simple melee weapons. </p><p></p><p>* I would bet Hasbro is very interested into this idea to can sell more toys of D&D monsters.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9015191, member: 6802378"] We could get some ideas from Pathfinder. Battle Zoo by "Roll for Combat" (a 3PP) is a good example of how a D&D Pokemon/Digimon version is possible. My suggestion is to mix it with some ideas of the totemist shaman(Magic of Incarnum). The points of essence would be spend for a limited time to unlock special skills of the summoned ally (for example some effects working as metamagic feats). To change the summoned ally you would need a simpler version of the vestige pact magic. A ritual for a short time. Other idea is one player controlling two PCs who share a telepatic link, a monster-tamer and the monster-ally. This second would work like the monster classes from 3rd Ed(Savage Species) but with the option of getting levels of a special class, the nahualt (like the shifter class from Pathfinder). Thanks this the monster could unlock new "monster traits", or "humanoid traits", for example opposable dumbs to use some simple melee weapons. * I would bet Hasbro is very interested into this idea to can sell more toys of D&D monsters. [/QUOTE]
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How should a Summoner/Pet Class be implemented in 1DnD?
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