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How should be an official intercompany D&D crossover?
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7989945" data-attributes="member: 6802378"><p>They other day I was kidding about a cartoon with Dragonlance characters...by Disney. And I started to think and I searched something in internet. I found Hasbro would be willing to produce an action-live movie as a crossover of Transformers and Power Rangers. </p><p></p><p>Companies notice intercompany crossovers are like limited editions, and at least speculatos will buy it, but it's too interesting for them because after both sides have to negotiate again and agree about when to republish or if an adaptation (toys, animation or videogames) is possible. </p><p></p><p>Most of geek-fiction franchises can be visited by people from a Tokienan world, but the D&D multiverse isn't very ready to be visited by famous characters from other IPs. You can create ersatz version of transformers or Cobra-La cult (G.I.Joe archenemies), but not a "Buffy vampire-slayer in Ravenloft" or the sister Halliwells (Charmed) in the mask of the red death, Chronomances & Doctor Who, John Carter mars warlod & Dark Sun, Flash Gordon & Buck Rogers in Spelljammer or He-Man and Master of the Universe in Eberron (<em>OH MY GOD, THE HORROR, THE HORROR!</em>), or Star Trek-Birthright ( - Picard: you can't dare to do it! <strong>Q</strong>. - DO YOU SAY I CAN'T? HOLD MY BEER, BABE!) </p><p></p><p>Superheroes, in comics or animations, could visit a fantasy world, and there are some adventures about that, or even to have got their own sword & sorcery world, but the Avengers or the Justice League in Greyhawk would be too much. </p><p></p><p>How could we fix this? One option could be the idea of uchronies or parallel universes. This allows more freedom to alter the metaplot (for example that knight survives the fight against the blue dragon), but since the sourcebook Chronomancer in the 2nd Ed no word about time spheres and parallel earths has been said. Dragonlance has got at least a future timeline where Raitslin becomes the supreme god. Maybe there is a parallel world where Strand von Zarovich didn't become a vampire because a group of chronomancers offered a better deal, technology for eternal youth and Tatyana (really a clone with altered memories, the original Tatyana and Sergei were sent to other place for security reasons). </p><p></p><p>The second option would be the demiplane of akashic realms. Let's say if the space-time continium is a computer, the akashic realm would be the backup. This may be the answer of the grandfather paradox about time travels. Maybe the chrononaut or time-traveler doesn't go to the true past but to visit an akashic realm, and then he can't change its own past. </p><p></p><p>The third option would be characters aren't visiting the original D&D world, but an artificial "clone demiplane". For example characters from the post-apocalypse "Gamma World" are trapped within a "magic videogame", like Jumanji, but the setting wouldn't be a tropical jungle, but a reboot of the Dragonlance videogame. Maybe the demiplane was created to be a mystic prison and the prisoners believe they are ordinary mortals and they remember nothing about their past lives when they were titans whe fought against the gods and they lost, like the trilogy of Matrix.</p><p></p><p>What are your limits about a hypothetical future intercompany crossover with D&D? for example no superheroes too powerful.</p><p></p><p>Do you think Gamma World, Star Frontiers and Dark*Matter should be within D&D multiverse?</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7989945, member: 6802378"] They other day I was kidding about a cartoon with Dragonlance characters...by Disney. And I started to think and I searched something in internet. I found Hasbro would be willing to produce an action-live movie as a crossover of Transformers and Power Rangers. Companies notice intercompany crossovers are like limited editions, and at least speculatos will buy it, but it's too interesting for them because after both sides have to negotiate again and agree about when to republish or if an adaptation (toys, animation or videogames) is possible. Most of geek-fiction franchises can be visited by people from a Tokienan world, but the D&D multiverse isn't very ready to be visited by famous characters from other IPs. You can create ersatz version of transformers or Cobra-La cult (G.I.Joe archenemies), but not a "Buffy vampire-slayer in Ravenloft" or the sister Halliwells (Charmed) in the mask of the red death, Chronomances & Doctor Who, John Carter mars warlod & Dark Sun, Flash Gordon & Buck Rogers in Spelljammer or He-Man and Master of the Universe in Eberron ([I]OH MY GOD, THE HORROR, THE HORROR![/I]), or Star Trek-Birthright ( - Picard: you can't dare to do it! [B]Q[/B]. - DO YOU SAY I CAN'T? HOLD MY BEER, BABE!) Superheroes, in comics or animations, could visit a fantasy world, and there are some adventures about that, or even to have got their own sword & sorcery world, but the Avengers or the Justice League in Greyhawk would be too much. How could we fix this? One option could be the idea of uchronies or parallel universes. This allows more freedom to alter the metaplot (for example that knight survives the fight against the blue dragon), but since the sourcebook Chronomancer in the 2nd Ed no word about time spheres and parallel earths has been said. Dragonlance has got at least a future timeline where Raitslin becomes the supreme god. Maybe there is a parallel world where Strand von Zarovich didn't become a vampire because a group of chronomancers offered a better deal, technology for eternal youth and Tatyana (really a clone with altered memories, the original Tatyana and Sergei were sent to other place for security reasons). The second option would be the demiplane of akashic realms. Let's say if the space-time continium is a computer, the akashic realm would be the backup. This may be the answer of the grandfather paradox about time travels. Maybe the chrononaut or time-traveler doesn't go to the true past but to visit an akashic realm, and then he can't change its own past. The third option would be characters aren't visiting the original D&D world, but an artificial "clone demiplane". For example characters from the post-apocalypse "Gamma World" are trapped within a "magic videogame", like Jumanji, but the setting wouldn't be a tropical jungle, but a reboot of the Dragonlance videogame. Maybe the demiplane was created to be a mystic prison and the prisoners believe they are ordinary mortals and they remember nothing about their past lives when they were titans whe fought against the gods and they lost, like the trilogy of Matrix. What are your limits about a hypothetical future intercompany crossover with D&D? for example no superheroes too powerful. Do you think Gamma World, Star Frontiers and Dark*Matter should be within D&D multiverse? [/QUOTE]
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