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How should be the future Oriental Adventures.
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<blockquote data-quote="shadowoflameth" data-source="post: 8026172" data-attributes="member: 62336"><p>The 3rd edition book Oriental Adventures added a lot of fun to our game. I'd like to see it's counterpart in 5e. It doesn't have to reflect real world cultures accurately because its a game setting in a magical fantasy world not a historical setting. If you want a campaign in historically accurate feudal Japan, write it, but Wuxia and Kara Tur and the Empire of Rokugan are the product of a different universe. If it's inappropriate to call a new book Oriental Adventures, I have no problem with that, but I disagree with the idea that we simply can't have these settings because they misrepresent real people. In ancient Europe, warriors rode out to fight battles with other warriors, not to rescue a princess from a dragon or an evil dwarf. The stories of King Arthur, and Rapunzel, and Sinbad are still fun even if they don't fit the history of any real people. If the problem is the title, call it Adventures in Kara Tur or Al-Qadim or whatever making it clear that the intent is not to give a lesson in a culture that is not our own. It's to play in a culture that we invented for a game.</p></blockquote><p></p>
[QUOTE="shadowoflameth, post: 8026172, member: 62336"] The 3rd edition book Oriental Adventures added a lot of fun to our game. I'd like to see it's counterpart in 5e. It doesn't have to reflect real world cultures accurately because its a game setting in a magical fantasy world not a historical setting. If you want a campaign in historically accurate feudal Japan, write it, but Wuxia and Kara Tur and the Empire of Rokugan are the product of a different universe. If it's inappropriate to call a new book Oriental Adventures, I have no problem with that, but I disagree with the idea that we simply can't have these settings because they misrepresent real people. In ancient Europe, warriors rode out to fight battles with other warriors, not to rescue a princess from a dragon or an evil dwarf. The stories of King Arthur, and Rapunzel, and Sinbad are still fun even if they don't fit the history of any real people. If the problem is the title, call it Adventures in Kara Tur or Al-Qadim or whatever making it clear that the intent is not to give a lesson in a culture that is not our own. It's to play in a culture that we invented for a game. [/QUOTE]
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