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General Tabletop Discussion
*Dungeons & Dragons
How should be the future Oriental Adventures.
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<blockquote data-quote="ZeshinX" data-source="post: 8026547" data-attributes="member: 6793656"><p>Actually I find the sohei one of the easiest to bring to 5e. It's essentially a Fighter subclass with Eldritch Knight-like divine spellcasting. As a class in 1e, it didn't have an enormous amount of class abilities, and many can be brought to 5e somewhat simply.</p><p></p><p>Weapon of Choice - Fighting style is the closest thing to representing that due to bounded accuracy, and does well enough to represent that 1e aspect, and it's already baked into the Fighter</p><p></p><p>Spellcasting - Use the Eldritch Knight progression model, make it Wisdom-based and spells chosen from Cleric and/or Paladin spell list (or a custom spell list that draws spells from the Cleric and Paladin lists that suit the subclass' concept)</p><p></p><p>Ki power - Is basically a rage usable once/day (once/long rest in 5e). Could be a borrowed rage from Barbarian, or to avoid borrowing another class' "thing", this could be a unique subclass ability gained when choosing the subclass...that in some way hearkens back to the "reckless disregard for their own safety" ki power of old</p><p></p><p>The 5th level "self-sacrifice" ability doesn't translate particularly well into this edition so could be ignored (or an improved version of the ki power gained at a higher level)</p><p></p><p>Class abilities from 1e after that deal with strongholds and followers that doesn't really exist in 5e....so the design space is free to think up interesting and suitable ideas for a devout temple defender type warrior.</p></blockquote><p></p>
[QUOTE="ZeshinX, post: 8026547, member: 6793656"] Actually I find the sohei one of the easiest to bring to 5e. It's essentially a Fighter subclass with Eldritch Knight-like divine spellcasting. As a class in 1e, it didn't have an enormous amount of class abilities, and many can be brought to 5e somewhat simply. Weapon of Choice - Fighting style is the closest thing to representing that due to bounded accuracy, and does well enough to represent that 1e aspect, and it's already baked into the Fighter Spellcasting - Use the Eldritch Knight progression model, make it Wisdom-based and spells chosen from Cleric and/or Paladin spell list (or a custom spell list that draws spells from the Cleric and Paladin lists that suit the subclass' concept) Ki power - Is basically a rage usable once/day (once/long rest in 5e). Could be a borrowed rage from Barbarian, or to avoid borrowing another class' "thing", this could be a unique subclass ability gained when choosing the subclass...that in some way hearkens back to the "reckless disregard for their own safety" ki power of old The 5th level "self-sacrifice" ability doesn't translate particularly well into this edition so could be ignored (or an improved version of the ki power gained at a higher level) Class abilities from 1e after that deal with strongholds and followers that doesn't really exist in 5e....so the design space is free to think up interesting and suitable ideas for a devout temple defender type warrior. [/QUOTE]
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