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How should be the future Oriental Adventures.
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<blockquote data-quote="Count_Zero" data-source="post: 8027805" data-attributes="member: 40164"><p>Short answer - because the actual plays and streams that work the most (Critical Role, Friends at the Table, etc.) are ones done by people with a familiarity to gaming, and who have gamed together before, where the action plays out organically - where the players are comfortable to express themselves as their characters. Despite how the industry is depicted in idol anime, the actual J-Idol industry (and I'm assuming K-idols as well), is intensely controlled - to enough of a point that even if you've got a bunch of tabletop groups going amoung members of, say, AKB48, I don't know if the people who are responsible for promoting the group would be willing to let them do role-play in public.</p><p></p><p>This is actually why, from what I've heard - I haven't dug into this too much because people aren't subtitling NicoNico videos - the Japanese RPG Actual Play <strong><em>Videos</em></strong> out there tend not to have the players on camera. The players are normally audio only with some degree of voice masking, or they're taking a Replay and having some Vocaloids act out the dialog while animating everything through the Miku Dance software.</p><p></p><p>I do agree that WotC can do a wuxia campaign setting that is not Kara-Tur - but Kamigawa isn't it, because Kamigawa is <em><strong>feudal Japan</strong></em>. They actually do have a Wuxia setting in Magic the Gathering - Tarkir - that they can work with.</p><p></p><p>Similarly, they also did the Dragon Fist RPG around the time of the transition between AD&D 2nd edition and D&D 3rd edition. If they still have the rights to that setting, I think bringing some Chinese American writers in and reworking the setting for 5th edition would be a good idea.</p><p></p><p>That said, if they're doing Wuxia, they'd probably want to do something in the setting book that they haven't done for other settings thus far, which is doing notes on play for several different eras - an era inspired by the Warring States/Romance of the Three Kingdoms when the country is in the middle of civil war, an era inspired by <em>Outlaws of the Water Margin</em> (where the area isn't unified but does have a degree of political stability), and an era that is inspired by the sort of Ming Dynasty period China that serves as the backdrop for most of the classic wuxia films (where you have something of a centralized unified government, but with various corrupt regional governors throwing their weight around - the period where you're most likely to run into a plot masterminded by a Eunuch like in <em>Dragon Inn</em>).</p></blockquote><p></p>
[QUOTE="Count_Zero, post: 8027805, member: 40164"] Short answer - because the actual plays and streams that work the most (Critical Role, Friends at the Table, etc.) are ones done by people with a familiarity to gaming, and who have gamed together before, where the action plays out organically - where the players are comfortable to express themselves as their characters. Despite how the industry is depicted in idol anime, the actual J-Idol industry (and I'm assuming K-idols as well), is intensely controlled - to enough of a point that even if you've got a bunch of tabletop groups going amoung members of, say, AKB48, I don't know if the people who are responsible for promoting the group would be willing to let them do role-play in public. This is actually why, from what I've heard - I haven't dug into this too much because people aren't subtitling NicoNico videos - the Japanese RPG Actual Play [B][I]Videos[/I][/B] out there tend not to have the players on camera. The players are normally audio only with some degree of voice masking, or they're taking a Replay and having some Vocaloids act out the dialog while animating everything through the Miku Dance software. I do agree that WotC can do a wuxia campaign setting that is not Kara-Tur - but Kamigawa isn't it, because Kamigawa is [I][B]feudal Japan[/B][/I]. They actually do have a Wuxia setting in Magic the Gathering - Tarkir - that they can work with. Similarly, they also did the Dragon Fist RPG around the time of the transition between AD&D 2nd edition and D&D 3rd edition. If they still have the rights to that setting, I think bringing some Chinese American writers in and reworking the setting for 5th edition would be a good idea. That said, if they're doing Wuxia, they'd probably want to do something in the setting book that they haven't done for other settings thus far, which is doing notes on play for several different eras - an era inspired by the Warring States/Romance of the Three Kingdoms when the country is in the middle of civil war, an era inspired by [I]Outlaws of the Water Margin[/I] (where the area isn't unified but does have a degree of political stability), and an era that is inspired by the sort of Ming Dynasty period China that serves as the backdrop for most of the classic wuxia films (where you have something of a centralized unified government, but with various corrupt regional governors throwing their weight around - the period where you're most likely to run into a plot masterminded by a Eunuch like in [I]Dragon Inn[/I]). [/QUOTE]
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