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General Tabletop Discussion
*Dungeons & Dragons
How should be the future Oriental Adventures.
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<blockquote data-quote="Count_Zero" data-source="post: 8027897" data-attributes="member: 40164"><p>This point I disagree on - just because D&D isn't going to be #1 in Japan doesn't mean it shouldn't be there. Japan has a thriving tabletop RPG scene, and it's clear that in Japan as in the US, there are plenty of designers of CRPGs who also play tabletop games. If you don't believe me - look at the Souls games (Demon's Souls, Dark Souls 1-3), and then look at Dave Sutherland's "A Paladin In Hell." It's clear someone at From Software picked up the AD&D 1E PHB, looked at that art, and had their imagination captured the same way so many of ours have been.</p><p></p><p>It's just you don't get that market by making a book that's designed to be "Supa-kawaii" and aggressively pandering to whatever anime trope a western publisher thinks will appeal to a Japanese market. That reeks of fakery and desperation, and your audience can tell. From what I've found, TSR before, and presumably WotC now have partnered with Japanese publishers to localize D&D for the Japanese market (historically it was Group SNE, not sure if that's the case now) - so they're not needing to dedicate their own resources for translation and localization - domestic publishers are handling the same thing for the English versions of Japanese tabletop RPGs like Ryuutama, Maid, and Tenra Bansho Zero.</p><p></p><p>Those publishers have a better understanding of what the Japanese market is looking for, with the question then being why, and that requires information we don't have access to (market research data, the terms of WotC's contract, and information on what happened in various private meetings we weren't in).</p></blockquote><p></p>
[QUOTE="Count_Zero, post: 8027897, member: 40164"] This point I disagree on - just because D&D isn't going to be #1 in Japan doesn't mean it shouldn't be there. Japan has a thriving tabletop RPG scene, and it's clear that in Japan as in the US, there are plenty of designers of CRPGs who also play tabletop games. If you don't believe me - look at the Souls games (Demon's Souls, Dark Souls 1-3), and then look at Dave Sutherland's "A Paladin In Hell." It's clear someone at From Software picked up the AD&D 1E PHB, looked at that art, and had their imagination captured the same way so many of ours have been. It's just you don't get that market by making a book that's designed to be "Supa-kawaii" and aggressively pandering to whatever anime trope a western publisher thinks will appeal to a Japanese market. That reeks of fakery and desperation, and your audience can tell. From what I've found, TSR before, and presumably WotC now have partnered with Japanese publishers to localize D&D for the Japanese market (historically it was Group SNE, not sure if that's the case now) - so they're not needing to dedicate their own resources for translation and localization - domestic publishers are handling the same thing for the English versions of Japanese tabletop RPGs like Ryuutama, Maid, and Tenra Bansho Zero. Those publishers have a better understanding of what the Japanese market is looking for, with the question then being why, and that requires information we don't have access to (market research data, the terms of WotC's contract, and information on what happened in various private meetings we weren't in). [/QUOTE]
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