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General Tabletop Discussion
*Pathfinder & Starfinder
How should D&D handle healing?
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<blockquote data-quote="3catcircus" data-source="post: 6240830" data-attributes="member: 16077"><p>When focused on non-magical healing, recovery rates ARE important. What if your GM runs a game where magic is severely restricted - such as in Dark Sun or Midnight? What if the game is a gritty one where magical healing doesn't exist at all? The healing surge / HD methods in 4e and the D&DN playtest allow excessive non-magical healing of hit points in comparison to previous editions.</p><p></p><p></p><p></p><p>And I would argue that: </p><p></p><p>1. You don't need a cleric. There are plenty of other options.</p><p>2. "Holing up for three days to heal" IS fun if the DM uses that time appropriately to allow for non-combat in-game activities. Gotta go forage food and water for the invalid? Gee - we found something that needs investigating while out gathering water. Hey - while the cripple is healing up, I managed to finish crafting my +uber magic item!</p><p>3. If you don't want to hole up and going any further is suicidal, that is a good time to run. The current mindset of the PCs are guaranteed to win and beat all enemies is, in my opinion, not fun.</p><p>4. See #1.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 6240830, member: 16077"] When focused on non-magical healing, recovery rates ARE important. What if your GM runs a game where magic is severely restricted - such as in Dark Sun or Midnight? What if the game is a gritty one where magical healing doesn't exist at all? The healing surge / HD methods in 4e and the D&DN playtest allow excessive non-magical healing of hit points in comparison to previous editions. And I would argue that: 1. You don't need a cleric. There are plenty of other options. 2. "Holing up for three days to heal" IS fun if the DM uses that time appropriately to allow for non-combat in-game activities. Gotta go forage food and water for the invalid? Gee - we found something that needs investigating while out gathering water. Hey - while the cripple is healing up, I managed to finish crafting my +uber magic item! 3. If you don't want to hole up and going any further is suicidal, that is a good time to run. The current mindset of the PCs are guaranteed to win and beat all enemies is, in my opinion, not fun. 4. See #1. [/QUOTE]
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How should D&D handle healing?
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