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General Tabletop Discussion
*Dungeons & Dragons
How should familiars be handled in 5e?
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<blockquote data-quote="Elf Witch" data-source="post: 5864589" data-attributes="member: 9037"><p>Familiars are one of my favorite things as a wizard or a sorcerer. </p><p></p><p>I think it should be an option you get to pick. If you don't want a familiar maybe you get instead eschew materials. </p><p></p><p>I think the mage should get to choose what they want. And I like the idea of of regular animals leveling up to a higher creature if that is what the player wants.</p><p></p><p>I would like to see options for feats like have an extra familiar for those of us who want a regular familiar and later a special familiar but don't want to give up our first familiar.</p><p></p><p>I would also like to see a way for other classes to get a familiar. Why can't a bard or a cleric or even a rogue forge a special relationship with an animal. Take psuedodragons they are intelligent and have free will who is to say that they would not choose to befriend a non magic user. </p><p></p><p>To answer the question on how to make them more in evidence then when the player needs them one way is for DMs not to go out of their way to target familiars. My players know I don't target familiars unless you do something really stupid with it. So my players are more willing to use their familiars to scout something out. </p><p></p><p>I remember once sending my mouse familiar under the door to see where the bad guys were. The DM immediately set a cat on it. Yes cats are dangerous to mice but mice were plentiful so why my mouse. </p><p></p><p>If owls are common in an area why would anyone just jump to the conclusion that the supposed sleeping owl in the tree is really a familiar so you kill it. Other that kind of logic there would be no animals left because of the paranoia.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5864589, member: 9037"] Familiars are one of my favorite things as a wizard or a sorcerer. I think it should be an option you get to pick. If you don't want a familiar maybe you get instead eschew materials. I think the mage should get to choose what they want. And I like the idea of of regular animals leveling up to a higher creature if that is what the player wants. I would like to see options for feats like have an extra familiar for those of us who want a regular familiar and later a special familiar but don't want to give up our first familiar. I would also like to see a way for other classes to get a familiar. Why can't a bard or a cleric or even a rogue forge a special relationship with an animal. Take psuedodragons they are intelligent and have free will who is to say that they would not choose to befriend a non magic user. To answer the question on how to make them more in evidence then when the player needs them one way is for DMs not to go out of their way to target familiars. My players know I don't target familiars unless you do something really stupid with it. So my players are more willing to use their familiars to scout something out. I remember once sending my mouse familiar under the door to see where the bad guys were. The DM immediately set a cat on it. Yes cats are dangerous to mice but mice were plentiful so why my mouse. If owls are common in an area why would anyone just jump to the conclusion that the supposed sleeping owl in the tree is really a familiar so you kill it. Other that kind of logic there would be no animals left because of the paranoia. [/QUOTE]
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How should familiars be handled in 5e?
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