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How should I improve stoneskin?
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<blockquote data-quote="Quickleaf" data-source="post: 8818489" data-attributes="member: 20323"><p>I love it when combat-oriented spells can have purposes outside of combat.</p><p></p><p>For example, a damage threshold of 5 or 10 (like the DMG suggests for several stone structures) could allow a character to ward off lots of environmental damage. I'm sure you could look at some of the maths online to find what the right "set point" for an escalating damage threshold would be; I think it was Paul (?) at Blog of Holding who did monster stats on an index card & reverse engineered average damage...</p><p></p><p>Making you "heavy as a 600-lb statue" would allow things like sinking underwater rapidly.</p><p></p><p>Heck, you might even gain the False Appearance (statue of yourself) trait while motionless.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 8818489, member: 20323"] I love it when combat-oriented spells can have purposes outside of combat. For example, a damage threshold of 5 or 10 (like the DMG suggests for several stone structures) could allow a character to ward off lots of environmental damage. I'm sure you could look at some of the maths online to find what the right "set point" for an escalating damage threshold would be; I think it was Paul (?) at Blog of Holding who did monster stats on an index card & reverse engineered average damage... Making you "heavy as a 600-lb statue" would allow things like sinking underwater rapidly. Heck, you might even gain the False Appearance (statue of yourself) trait while motionless. [/QUOTE]
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How should I improve stoneskin?
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