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How should I respond to my DM?
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<blockquote data-quote="Naoki00_" data-source="post: 5616857" data-attributes="member: 99243"><p>I think that I might want to clear something up, what it seems like is that the vast majority of people here aren't in the same mindset that my group is. to us, a DM shouldn't so much say "this happens because I said so" as much as "this happens because of the actions you took and because of the things happening in this world"...the DM more or less plays 'the world' and everything in it, while we play the main guys. now we understand that that isn't how everyone is of course, but for most of our games that how it is, we can do whatever we could physically do, but the DM tells us of it's results and therefore consequences.. </p><p></p><p>In response to the over posts, as we all discussed at the time of this campaign's creation (including the DM as he was also part of it's making) the point of this campaign isn't to be challendged combat wise until we actually secured enough power to take on gods, first it would be getting rid of their epic level priests and whatnot, using the voidstone to hide from the gods afterwards....we've barely been able to get going because we're hitting challenges far too early story wise, not many even know we're around yet.</p><p></p><p>Also I had to ask, is the DM's job really to just challenge the players? challenge alone and a bunch of combat is nice but I prefer a game with more mental challenges, combat is rare in most of them, this one included..it's about the experience and figuring out how to do the things we want to do. The DM is the one though for us that is the responder, the one that is the beings we aren't playing and like I said, the one that tells the consequences.</p><p></p><p>and to Primitive screwhead: we expect things like to happen eventually, hell we plan on cohorting with some of the gods in order to gain the power we need anyway, before backstabbing them of course. from the very beginning though? the story hasn't even gotten off that far...that would be like a book reaching a conclusion in the 2nd chapter.</p></blockquote><p></p>
[QUOTE="Naoki00_, post: 5616857, member: 99243"] I think that I might want to clear something up, what it seems like is that the vast majority of people here aren't in the same mindset that my group is. to us, a DM shouldn't so much say "this happens because I said so" as much as "this happens because of the actions you took and because of the things happening in this world"...the DM more or less plays 'the world' and everything in it, while we play the main guys. now we understand that that isn't how everyone is of course, but for most of our games that how it is, we can do whatever we could physically do, but the DM tells us of it's results and therefore consequences.. In response to the over posts, as we all discussed at the time of this campaign's creation (including the DM as he was also part of it's making) the point of this campaign isn't to be challendged combat wise until we actually secured enough power to take on gods, first it would be getting rid of their epic level priests and whatnot, using the voidstone to hide from the gods afterwards....we've barely been able to get going because we're hitting challenges far too early story wise, not many even know we're around yet. Also I had to ask, is the DM's job really to just challenge the players? challenge alone and a bunch of combat is nice but I prefer a game with more mental challenges, combat is rare in most of them, this one included..it's about the experience and figuring out how to do the things we want to do. The DM is the one though for us that is the responder, the one that is the beings we aren't playing and like I said, the one that tells the consequences. and to Primitive screwhead: we expect things like to happen eventually, hell we plan on cohorting with some of the gods in order to gain the power we need anyway, before backstabbing them of course. from the very beginning though? the story hasn't even gotten off that far...that would be like a book reaching a conclusion in the 2nd chapter. [/QUOTE]
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