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How should I respond to my DM?
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<blockquote data-quote="Zelda Themelin" data-source="post: 5619108" data-attributes="member: 167"><p>Why you attack him for his play-style? Maybe it's different what many here likes, but I feel his whole group likes that kinda games too, current dm included.</p><p></p><p>Another thing, original poster can correct me if I am wrong. But for me it sounds like this character is long standing npc enemy when original poster was dm. And now his group thought it would be fun to let him play that character as pc of sorts and play storyline, where epic evil starts ravaging the world.</p><p></p><p></p><p>Not every challenge you face in rpg is combat related challenge. Sure for some groups there must be those for game to be fun, my sister is like that for example when she plays. </p><p></p><p>Social challenges, puzzles, investigation, planning, social aspects are challenges too, and some people enjoy them more than combat. Some like aspect of shared storytelling more than actual challenges where rolling dice is relevant.</p><p></p><p>How that game is like in actual play, I can't tell from here. The very high level games I have played have been awesome fun, both as dm and as player. Some who have responded here so apperantly don't like that kinda gaming at all. In original posters group however, they do like it. </p><p></p><p>Yes I agree that dm probably don't like being told how to run game. But it is quite ok IMO to complain if dm alone after discussing about game and it's theme suddenly changes the theme. </p><p></p><p>I feel maybe if game was supposed to be about battling gods, it should have gone there bit faster. Bored dm:s often use their imagination to come up with alternative plotlines. </p><p></p><p>I don't like dm:ing gods, I don't think I do it smart enough. I have friend that can pull it off. I like to fade from those situations.</p><p></p><p>Maybe your dm:ing friend has similar issues. Or maybe he likes the world and doesn't want you to break/change it too much. If he has been long standing player in that world, that kinda sentimentality would be quite natural.</p><p></p><p>Talk with the group, hope you have gotten some good ideas too writing here.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5619108, member: 167"] Why you attack him for his play-style? Maybe it's different what many here likes, but I feel his whole group likes that kinda games too, current dm included. Another thing, original poster can correct me if I am wrong. But for me it sounds like this character is long standing npc enemy when original poster was dm. And now his group thought it would be fun to let him play that character as pc of sorts and play storyline, where epic evil starts ravaging the world. Not every challenge you face in rpg is combat related challenge. Sure for some groups there must be those for game to be fun, my sister is like that for example when she plays. Social challenges, puzzles, investigation, planning, social aspects are challenges too, and some people enjoy them more than combat. Some like aspect of shared storytelling more than actual challenges where rolling dice is relevant. How that game is like in actual play, I can't tell from here. The very high level games I have played have been awesome fun, both as dm and as player. Some who have responded here so apperantly don't like that kinda gaming at all. In original posters group however, they do like it. Yes I agree that dm probably don't like being told how to run game. But it is quite ok IMO to complain if dm alone after discussing about game and it's theme suddenly changes the theme. I feel maybe if game was supposed to be about battling gods, it should have gone there bit faster. Bored dm:s often use their imagination to come up with alternative plotlines. I don't like dm:ing gods, I don't think I do it smart enough. I have friend that can pull it off. I like to fade from those situations. Maybe your dm:ing friend has similar issues. Or maybe he likes the world and doesn't want you to break/change it too much. If he has been long standing player in that world, that kinda sentimentality would be quite natural. Talk with the group, hope you have gotten some good ideas too writing here. [/QUOTE]
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