Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How should Modify Spell be made less overpowered?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mirrorrorrim" data-source="post: 9009093" data-attributes="member: 7040132"><p>What about....</p><p></p><p style="margin-left: 20px"><strong><u>Modify Spell</u></strong> (4th level)</p> <p style="margin-left: 20px">Using arcane formulas in your Spellbook, you magically alter one Arcane spell you have prepared of 3rd level or less. You can change the spell’s color, sound, and smell, and you make one of the following modifications to the spell:</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[Modification Options]</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The chosen alteration lasts until you cast Modify Spell again or you finish a Long Rest. This altered version of the spell can’t be added to a spellbook or Spell Scroll without first casting Create Spell.</p> <p style="margin-left: 40px"><strong>At Higher Levels</strong>. When you cast this spell using a Spell Slot of 5th level or higher, you can choose an additional spell modification for each slot level above 4th, and each additional spell modification beyond the first increases the spell level of the modified spell by 1.</p> <p style="margin-left: 40px"></p><p>This way, you can make (and later Create) a Level 1 "Melf's Acidwave" instead of Thunderwave. However if you want Melf's Acidwave to not hurt your allies, it becomes a 2nd level spell. If you also want it do something more, like have it not require Verbal Components, it becomes a 3rd level prepared spell that doesn't work with Spell Mastery, but still does work as a Signature Spell.</p><p></p><p>If you want to cast Modify Spell as a 9th level spell, you can create a Melf's Cone of Acid instead of Cone of Cold, with 3 extra modifications (for a total of 4 mods), and be considered an 8th level spell.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9009093, member: 7040132"] What about.... [INDENT][B][U]Modify Spell[/U][/B][U] [/U](4th level)[/INDENT] [INDENT]Using arcane formulas in your Spellbook, you magically alter one Arcane spell you have prepared of 3rd level or less. You can change the spell’s color, sound, and smell, and you make one of the following modifications to the spell:[/INDENT] [INDENT][/INDENT] [INDENT][Modification Options][/INDENT] [INDENT][/INDENT] [INDENT]The chosen alteration lasts until you cast Modify Spell again or you finish a Long Rest. This altered version of the spell can’t be added to a spellbook or Spell Scroll without first casting Create Spell.[/INDENT] [INDENT=2][B]At Higher Levels[/B]. When you cast this spell using a Spell Slot of 5th level or higher, you can choose an additional spell modification for each slot level above 4th, and each additional spell modification beyond the first increases the spell level of the modified spell by 1.[/INDENT] [INDENT=2][/INDENT] This way, you can make (and later Create) a Level 1 "Melf's Acidwave" instead of Thunderwave. However if you want Melf's Acidwave to not hurt your allies, it becomes a 2nd level spell. If you also want it do something more, like have it not require Verbal Components, it becomes a 3rd level prepared spell that doesn't work with Spell Mastery, but still does work as a Signature Spell. If you want to cast Modify Spell as a 9th level spell, you can create a Melf's Cone of Acid instead of Cone of Cold, with 3 extra modifications (for a total of 4 mods), and be considered an 8th level spell. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How should Modify Spell be made less overpowered?
Top