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General Tabletop Discussion
*Pathfinder & Starfinder
How Should Specialist Wizards be handled?
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<blockquote data-quote="Eldritch_Lord" data-source="post: 5817194" data-attributes="member: 52073"><p>I'd like to see specialization handled as a mix of the way the 1e illusionist and 3.5 psion handled their specialties: there's a base list of spells of all schools that a wizard can access, then there's a list of 1-3 spells per spell level of each school that only specialists can access. So the 5e Illusion list might have <em>phantasmal killer</em>, the <em>shadow X</em> line, and the other cool and unique spells the 1e illusionist had that weren't on the general list, and only an illusionist can learn those spells. The illusionist would also have class features that would modify all his spells or all his illusion spells, of course, but there are certain spells that really scream "That guy is an illusionist!" if someone knows them. On top of that, spells from other schools (whether all other schools, certain "prohibited schools," or something else) would count as 1 level higher, like how the 1e illusionist learned <em>detect magic</em> as a 2nd-level spell instead of a 1st level spell.</p><p></p><p>If you want to have the option for a generalist wizard (and I think you should, the generalist has been around for a while and 5e is trying to be inclusive), a generalist wizard could be someone who doesn't take the 1-level penalty on any of his spells, so he would be slightly better with all schools than someone who had prohibited them, but not as good as someone who hadn't, and he'll never be able to cast the best spells of each school.</p></blockquote><p></p>
[QUOTE="Eldritch_Lord, post: 5817194, member: 52073"] I'd like to see specialization handled as a mix of the way the 1e illusionist and 3.5 psion handled their specialties: there's a base list of spells of all schools that a wizard can access, then there's a list of 1-3 spells per spell level of each school that only specialists can access. So the 5e Illusion list might have [I]phantasmal killer[/I], the [I]shadow X[/I] line, and the other cool and unique spells the 1e illusionist had that weren't on the general list, and only an illusionist can learn those spells. The illusionist would also have class features that would modify all his spells or all his illusion spells, of course, but there are certain spells that really scream "That guy is an illusionist!" if someone knows them. On top of that, spells from other schools (whether all other schools, certain "prohibited schools," or something else) would count as 1 level higher, like how the 1e illusionist learned [I]detect magic[/I] as a 2nd-level spell instead of a 1st level spell. If you want to have the option for a generalist wizard (and I think you should, the generalist has been around for a while and 5e is trying to be inclusive), a generalist wizard could be someone who doesn't take the 1-level penalty on any of his spells, so he would be slightly better with all schools than someone who had prohibited them, but not as good as someone who hadn't, and he'll never be able to cast the best spells of each school. [/QUOTE]
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How Should Specialist Wizards be handled?
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