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How Should the Paladin Suffer?
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<blockquote data-quote="ThoughtBubble" data-source="post: 1541927" data-attributes="member: 9723"><p>Ahem. True or False: "By brining a little girl back to her father who loves her, the paladin has knowingly committed an evil act."</p><p></p><p></p><p></p><p>While I'm agaisnt taking anything from the paladin, if you are going to take something from him, then the dreams should be his and his alone. Unless the sorcerer's going to take a hit too? How about a bard? Will your cleric's turn undead become less effective too? That all uses charisma</p><p></p><p></p><p></p><p>If atonement is easy, then there should never have been a loss in the first place. From what you've said so far, I have no reason to believe that there was any failing on the paladin's part. In fact, I see more justification (but still little) for you to strip him of his abilities after he comes in and solves the problem. You've got enough going to make it dramatic without any stripping of abilities. Play up the fact that daddy loves her, but she's hurting. With some luck and masterful DMing, you'll get the paladin trying to balance saving the girl, punishing the father, and teaching the father better.</p><p></p><p>But I am fully against any ability loss. In fact, unless your player is a better sport about this sort of thing than I am, it seems like a setup for hard feelings between you and the player, and a bit of a paladin trap.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 1541927, member: 9723"] Ahem. True or False: "By brining a little girl back to her father who loves her, the paladin has knowingly committed an evil act." While I'm agaisnt taking anything from the paladin, if you are going to take something from him, then the dreams should be his and his alone. Unless the sorcerer's going to take a hit too? How about a bard? Will your cleric's turn undead become less effective too? That all uses charisma If atonement is easy, then there should never have been a loss in the first place. From what you've said so far, I have no reason to believe that there was any failing on the paladin's part. In fact, I see more justification (but still little) for you to strip him of his abilities after he comes in and solves the problem. You've got enough going to make it dramatic without any stripping of abilities. Play up the fact that daddy loves her, but she's hurting. With some luck and masterful DMing, you'll get the paladin trying to balance saving the girl, punishing the father, and teaching the father better. But I am fully against any ability loss. In fact, unless your player is a better sport about this sort of thing than I am, it seems like a setup for hard feelings between you and the player, and a bit of a paladin trap. [/QUOTE]
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