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How should the Swordmage be implemented in 1DnD?
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<blockquote data-quote="mellored" data-source="post: 9265113" data-attributes="member: 6801209"><p>4e had proficiency bonus equal to half your level, and numerous ability score increases.</p><p></p><p>5e's slower proficiency bonus and increases are already built in.</p><p></p><p>But yes. Numbers and Terminology will need to be adjusted. Not too hard.</p><p></p><p>That will require a little more finesse, but hardly something shown stopping. Booming Blade, Sword Burst, and Green Flame Blade already made the jump.</p><p></p><p>Or just have the Swordmage stay at 1 attack per turn. Perhaps gaining 1d4 elemental "sneak attack".</p><p></p><p>The effects will translate. Which is what we really want.</p><p></p><p>Aegis of ensnarement</p><p>As a bonus action, choose a creature within 10'. That creature has disadvantage when they attack anyone except you.</p><p>Immediately after they perform a hostile action towards a creature that isn't you, you can use your reaction to teleport them to an adjacent space.</p><p>This effect last until the creature dies, they get further than 100' away from you, or you use this feature again.</p></blockquote><p></p>
[QUOTE="mellored, post: 9265113, member: 6801209"] 4e had proficiency bonus equal to half your level, and numerous ability score increases. 5e's slower proficiency bonus and increases are already built in. But yes. Numbers and Terminology will need to be adjusted. Not too hard. That will require a little more finesse, but hardly something shown stopping. Booming Blade, Sword Burst, and Green Flame Blade already made the jump. Or just have the Swordmage stay at 1 attack per turn. Perhaps gaining 1d4 elemental "sneak attack". The effects will translate. Which is what we really want. Aegis of ensnarement As a bonus action, choose a creature within 10'. That creature has disadvantage when they attack anyone except you. Immediately after they perform a hostile action towards a creature that isn't you, you can use your reaction to teleport them to an adjacent space. This effect last until the creature dies, they get further than 100' away from you, or you use this feature again. [/QUOTE]
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How should the Swordmage be implemented in 1DnD?
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