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How should the Swordmage be implemented in 1DnD?
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<blockquote data-quote="tetrasodium" data-source="post: 9265905" data-attributes="member: 93670"><p>evocation can create a bright light. a bright light <a href="https://en.wiktionary.org/wiki/flash-bang" target="_blank">can</a> blind someone, more importantly it's not trying to dress up needless elemental trappings in it to complicate adjudication.</p><p></p><p>did you mean the damage smite named <a href="http://dnd5e.wikidot.com/spell:searing-smite" target="_blank">searing smite</a>? it deals fire damage.</p><p></p><p>did you mean the conjuration spell <a href="http://dnd5e.wikidot.com/spell:ensnaring-strike" target="_blank">ensnaring strike</a>? thunderous smite is evoc but it's a 5e exclusive so it's not surprising & could be worse, at least sound/thunder <em>can</em> suddenly move things that could knock things down</p><p></p><p></p><p>Because cold slows cold blooded creatures due to their biology, it's not a universal truism the GM should be left to adjudicate. Armor eating strike? Anything that is acidic enough to "eat" armor can pretty much delete flesh like <a href="https://www.youtube.com/watch?v=CTVd_WxblGI" target="_blank">piranha solution</a> & <a href="https://www.youtube.com/watch?v=dAhiqGZCwNQ" target="_blank">Chlorine Trifluoride</a>.</p><p></p><p>The trouble is the extreme depths of doing it while tossing them on a martial "mage"</p><p></p><p>The cherry on top school was not the only problem, a martial with every single top tier control & a notable array of debuffs who is also dressed up as a "mage" doing it is the problem. </p><p></p><p></p><p>Let me guess, that list you posted in <a href="https://www.enworld.org/threads/how-should-the-swordmage-be-implemented-in-1dnd.702574/post-9265648" target="_blank">157</a> should be the same arrangement of at wills encounter powers & daily powers as they were in 4e too?</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9265905, member: 93670"] evocation can create a bright light. a bright light [URL='https://en.wiktionary.org/wiki/flash-bang']can[/URL] blind someone, more importantly it's not trying to dress up needless elemental trappings in it to complicate adjudication. did you mean the damage smite named [URL='http://dnd5e.wikidot.com/spell:searing-smite']searing smite[/URL]? it deals fire damage. did you mean the conjuration spell [URL='http://dnd5e.wikidot.com/spell:ensnaring-strike']ensnaring strike[/URL]? thunderous smite is evoc but it's a 5e exclusive so it's not surprising & could be worse, at least sound/thunder [I]can[/I] suddenly move things that could knock things down Because cold slows cold blooded creatures due to their biology, it's not a universal truism the GM should be left to adjudicate. Armor eating strike? Anything that is acidic enough to "eat" armor can pretty much delete flesh like [URL='https://www.youtube.com/watch?v=CTVd_WxblGI']piranha solution[/URL] & [URL='https://www.youtube.com/watch?v=dAhiqGZCwNQ']Chlorine Trifluoride[/URL]. The trouble is the extreme depths of doing it while tossing them on a martial "mage" The cherry on top school was not the only problem, a martial with every single top tier control & a notable array of debuffs who is also dressed up as a "mage" doing it is the problem. Let me guess, that list you posted in [URL='https://www.enworld.org/threads/how-should-the-swordmage-be-implemented-in-1dnd.702574/post-9265648']157[/URL] should be the same arrangement of at wills encounter powers & daily powers as they were in 4e too? [/QUOTE]
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