Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How should the Swordmage be implemented in 1DnD?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cbwjm" data-source="post: 9276628" data-attributes="member: 6788732"><p>For my version, called the Arcknight I've:</p><ul> <li data-xf-list-type="ul">Kept them as tough as the other combat oriented half-casters, so they have a d10 hit die.</li> <li data-xf-list-type="ul">Up to medium armour and shield.</li> <li data-xf-list-type="ul">Extra Attack at level 5 using the bladesinger extra attack that lets them replace one attack with a cantrip.</li> <li data-xf-list-type="ul">They have a rune weapon, like a bonded weapon that at its most basic adds their intelligence modifier to damage, dealing cold, fire, or lightning damage. The rune weapon gains improvements at higher levels, things like adding a +1 to hit and damage, making it finesse or heavy, or some other effect. Rune weapons also have the arcane property allowing the arcknight to use intelligence instead of strength or dexterity for attack/damage.</li> <li data-xf-list-type="ul">Attack cantrips are more versatile in that any which has a spell attack can be ranged or melee.</li> <li data-xf-list-type="ul">Currently experimenting with 2/3rd casting with a maximum spell level of 6 (1 slot only), but might go back to half-caster.</li> <li data-xf-list-type="ul">Subclasses are currently: death knight (loosely based on WoW class), aegis (steals abilities of 4e swordmage), bladesinger (moved from wizard to arcknight), arcane archer (moved from fighter to arcknight), elemental guardian (monk-cross), swordsage (gain expertise in an intelligence skill and bonuses related to said skill).</li> </ul><p>There's probably more but this is going off memory rather than me looking my onenote pages.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 9276628, member: 6788732"] For my version, called the Arcknight I've: [LIST] [*]Kept them as tough as the other combat oriented half-casters, so they have a d10 hit die. [*]Up to medium armour and shield. [*]Extra Attack at level 5 using the bladesinger extra attack that lets them replace one attack with a cantrip. [*]They have a rune weapon, like a bonded weapon that at its most basic adds their intelligence modifier to damage, dealing cold, fire, or lightning damage. The rune weapon gains improvements at higher levels, things like adding a +1 to hit and damage, making it finesse or heavy, or some other effect. Rune weapons also have the arcane property allowing the arcknight to use intelligence instead of strength or dexterity for attack/damage. [*]Attack cantrips are more versatile in that any which has a spell attack can be ranged or melee. [*]Currently experimenting with 2/3rd casting with a maximum spell level of 6 (1 slot only), but might go back to half-caster. [*]Subclasses are currently: death knight (loosely based on WoW class), aegis (steals abilities of 4e swordmage), bladesinger (moved from wizard to arcknight), arcane archer (moved from fighter to arcknight), elemental guardian (monk-cross), swordsage (gain expertise in an intelligence skill and bonuses related to said skill). [/LIST] There's probably more but this is going off memory rather than me looking my onenote pages. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How should the Swordmage be implemented in 1DnD?
Top