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General Tabletop Discussion
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How should the Swordmage be implemented in 1DnD?
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<blockquote data-quote="CreamCloud0" data-source="post: 9277090" data-attributes="member: 7034710"><p>sure yes okay they're not actually 'forgetting' those spells but it's still the same basic principle, those are spells they can't access that day, a swordsman never needs to 'prepare' themselves to parry or feint or counterattack any given day, they either know how to do that or they don't (and i know being able to swap out known maneuvres subverts this idea but <strong>that's</strong> a different issue), and that's something i feel should roll over into the swordmage, their magical techniques being intergrated into their swordplay to such a degree that they just know how to do something or they don't, and by that same measure, swordplay is how they perform their magic, the arcs of their arm, the sound of blade on armour and their measured breaths in battle making up the components of how they cast, a 'shadowstrike' isn't just them casting invisibility and attacking while in combat, making their magic 'spells' is antithetical to the idea of a swordmage to me.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9277090, member: 7034710"] sure yes okay they're not actually 'forgetting' those spells but it's still the same basic principle, those are spells they can't access that day, a swordsman never needs to 'prepare' themselves to parry or feint or counterattack any given day, they either know how to do that or they don't (and i know being able to swap out known maneuvres subverts this idea but [B]that's[/B] a different issue), and that's something i feel should roll over into the swordmage, their magical techniques being intergrated into their swordplay to such a degree that they just know how to do something or they don't, and by that same measure, swordplay is how they perform their magic, the arcs of their arm, the sound of blade on armour and their measured breaths in battle making up the components of how they cast, a 'shadowstrike' isn't just them casting invisibility and attacking while in combat, making their magic 'spells' is antithetical to the idea of a swordmage to me. [/QUOTE]
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How should the Swordmage be implemented in 1DnD?
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