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General Tabletop Discussion
*Dungeons & Dragons
How should WoTC address different playstyles of D&D Next?
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<blockquote data-quote="tuxgeo" data-source="post: 6224627" data-attributes="member: 61026"><p>I'm fairly sure that some part of the completed game (DMG, maybe?) will discuss the issue of alternate playstyles, but we don't have that completed game yet. </p><p></p><p>Managing expectations will be easier for them later, when they have a better grasp on how the various playstyle modules are developing. At that time, they'll also have a better idea of which playstyles they need to talk about. </p><p></p><p>I'm not sure the game will include any provisions for "hybrid playstyles," but I suppose I'll just have to wait for that. </p><p></p><p>For a single game to support multiple playstyles, the individual playstyles cannot be basic to the game; so WotC must first establish the parts of the game that are basic, then create the playstyle stuff. It's coming later, and we haven't seen any fully developed systems for that yet.</p></blockquote><p></p>
[QUOTE="tuxgeo, post: 6224627, member: 61026"] I'm fairly sure that some part of the completed game (DMG, maybe?) will discuss the issue of alternate playstyles, but we don't have that completed game yet. Managing expectations will be easier for them later, when they have a better grasp on how the various playstyle modules are developing. At that time, they'll also have a better idea of which playstyles they need to talk about. I'm not sure the game will include any provisions for "hybrid playstyles," but I suppose I'll just have to wait for that. For a single game to support multiple playstyles, the individual playstyles cannot be basic to the game; so WotC must first establish the parts of the game that are basic, then create the playstyle stuff. It's coming later, and we haven't seen any fully developed systems for that yet. [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
How should WoTC address different playstyles of D&D Next?
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