Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How should WoTC address different playstyles of D&D Next?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="urLordy" data-source="post: 6224768" data-attributes="member: 6747028"><p>Mistwell keeps demanding IN CAPLOCKS that I respond to him. There is no obligation on my part to do so. I clearly told him no. Just because I avoid him, I don't want to give everyone the impression that this is about DoaM (as he implies above). I just really, really hate arguing with him.</p><p></p><p>I think this thread is worthwhile, but I'm never going to find out while Mistwell and I squabble. So I'm stepping back.</p><p></p><p>Please don't let Mistwell's assumptions or prejudices derail things. 5E's mantra was to empower multiple playstyles. This includes getting to the story behind the mechanics as per Mearl's quote. My argument from post 16 is that WoTC has only publically engaged in discussions at a gamist and tactical level, what rules are fun, etc. I want to see them engaged equally about the story behind the mechanics, because that's important to me too as a playstyle.</p><p></p><p>DoaM is the unfortunate poster boy because it's the clearest and most widely known example of a) rallying point for conflicting playstyle(s) and b) lack of WoTC's public engagement when it comes to the story behind the mechanics. But there are other examples, like hit points, hit and miss -- it's all tied together in one larger paradigm of viewing the ruleset. Mistwell is fixated on the one example. PLEASE DON'T LET HIM DRAG EVERYTHING DOWN THAT WAY.</p><p></p><p>I do see both sides of the story for DoaM, regardless of someone's prejudice. I don't care what WoTC's answer is, I just hoped they would say more. If I don't like their answer, I'll reset my expectations accordingly. In the end though, my opinion is irrelevant. The larger and more relevant issue is the very interesting (to me anyway) relationship between 5E's unified playstyle mantra vs lack of official engagement about the relationship between story and mechanics for various playstyles.</p><p></p><p>Ironically, the squabble between Mistwell and myself seems to exactly support my concerns at the end of #16.</p></blockquote><p></p>
[QUOTE="urLordy, post: 6224768, member: 6747028"] Mistwell keeps demanding IN CAPLOCKS that I respond to him. There is no obligation on my part to do so. I clearly told him no. Just because I avoid him, I don't want to give everyone the impression that this is about DoaM (as he implies above). I just really, really hate arguing with him. I think this thread is worthwhile, but I'm never going to find out while Mistwell and I squabble. So I'm stepping back. Please don't let Mistwell's assumptions or prejudices derail things. 5E's mantra was to empower multiple playstyles. This includes getting to the story behind the mechanics as per Mearl's quote. My argument from post 16 is that WoTC has only publically engaged in discussions at a gamist and tactical level, what rules are fun, etc. I want to see them engaged equally about the story behind the mechanics, because that's important to me too as a playstyle. DoaM is the unfortunate poster boy because it's the clearest and most widely known example of a) rallying point for conflicting playstyle(s) and b) lack of WoTC's public engagement when it comes to the story behind the mechanics. But there are other examples, like hit points, hit and miss -- it's all tied together in one larger paradigm of viewing the ruleset. Mistwell is fixated on the one example. PLEASE DON'T LET HIM DRAG EVERYTHING DOWN THAT WAY. I do see both sides of the story for DoaM, regardless of someone's prejudice. I don't care what WoTC's answer is, I just hoped they would say more. If I don't like their answer, I'll reset my expectations accordingly. In the end though, my opinion is irrelevant. The larger and more relevant issue is the very interesting (to me anyway) relationship between 5E's unified playstyle mantra vs lack of official engagement about the relationship between story and mechanics for various playstyles. Ironically, the squabble between Mistwell and myself seems to exactly support my concerns at the end of #16. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How should WoTC address different playstyles of D&D Next?
Top