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How smart is a 3 INT in d20?
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<blockquote data-quote="S'mon" data-source="post: 1551715" data-attributes="member: 463"><p>INT & IQ - these days, looking at IQ bell curves vs 3d6 and typical D&D distributions, I'd advocate something like INT 10 = IQ 100, each +/- 1 INT = +/- 5 IQ. So INT 18 would be IQ 136-140, INT 3 would be IQ 61-65. This doesn't work for INT 0-2 which are mostly used for animals and such (I seem to recall chimpanzees tested for IQ scoring 35 or so), but seems to work ok for higher INTs.</p><p></p><p>INT IQ</p><p>3 61-65</p><p>4 66-70</p><p>5 71-75</p><p>6 76-80</p><p>7 81-85</p><p>8 86-90</p><p>9 91-95</p><p>10 96-100</p><p>11 101-105</p><p>12 106-110</p><p>13 111-115</p><p>14 116-120</p><p>15 121-125</p><p>16 126-130</p><p>17 131-135</p><p>18 136-140</p><p>19 141-145</p><p></p><p>If these seem too low you could add +4 to all the scores (so INT 10 would be IQ 101-105), or take a different baseline. In 1e INT 8-10 was described as "Average", so you could make INT 9 = IQ 100 if you wanted.</p><p></p><p>The one thing I'd emphasise is that making 1 pt INT = 5 pts IQ, whatever the baseline, gives much more plausible results for (uncoached) IQ scores than making it = 10 pts. Both on a 3d6 roll and in almost every campaign world, INT 18 is vastly more common than IQ 180 is IRL - IQ 180 is vanishingly rare, far less than the 1 in 216 you get from the 3d6 roll.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1551715, member: 463"] INT & IQ - these days, looking at IQ bell curves vs 3d6 and typical D&D distributions, I'd advocate something like INT 10 = IQ 100, each +/- 1 INT = +/- 5 IQ. So INT 18 would be IQ 136-140, INT 3 would be IQ 61-65. This doesn't work for INT 0-2 which are mostly used for animals and such (I seem to recall chimpanzees tested for IQ scoring 35 or so), but seems to work ok for higher INTs. INT IQ 3 61-65 4 66-70 5 71-75 6 76-80 7 81-85 8 86-90 9 91-95 10 96-100 11 101-105 12 106-110 13 111-115 14 116-120 15 121-125 16 126-130 17 131-135 18 136-140 19 141-145 If these seem too low you could add +4 to all the scores (so INT 10 would be IQ 101-105), or take a different baseline. In 1e INT 8-10 was described as "Average", so you could make INT 9 = IQ 100 if you wanted. The one thing I'd emphasise is that making 1 pt INT = 5 pts IQ, whatever the baseline, gives much more plausible results for (uncoached) IQ scores than making it = 10 pts. Both on a 3d6 roll and in almost every campaign world, INT 18 is vastly more common than IQ 180 is IRL - IQ 180 is vanishingly rare, far less than the 1 in 216 you get from the 3d6 roll. [/QUOTE]
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