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How smart is a 3 INT in d20?
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<blockquote data-quote="spectre72" data-source="post: 1552487" data-attributes="member: 18885"><p><strong>My Problem with Extremely low scores, especially INT</strong></p><p></p><p>One of the things that is difficult to comprehend for me given the way the rules are written is that a PC with a INT of 3 is still literate.</p><p></p><p>And for those of you who don't believe that people would play a PC with an INT of 3 I have seen it more than once.</p><p></p><p>One of my friends has played characters with extremely low INT scores (including 3) and we have wrestled with how to handle a number of things, but from our reading he can still read and write and is fluent in his chosen language.</p><p></p><p>So the debate went "how can a sorcerer cast spells with verbal components with an int of 3"?</p><p></p><p>He argued that there was nothing to keep him from doing this, and other than DM rule #1 (the DM is always right) we could find nothing to back up the opposite view.</p><p></p><p>This was an ongoing debate in our group for several months, and if someone else knows a rules reference that we did not find in our search then please point it out to me.</p><p></p><p>Because of this I have implemented a custom language skill system adapted from the Kingdom of Kalamar guide into my current game that links languages and fluency to skill ranks from a secondary pool of points only used for languages.</p></blockquote><p></p>
[QUOTE="spectre72, post: 1552487, member: 18885"] [b]My Problem with Extremely low scores, especially INT[/b] One of the things that is difficult to comprehend for me given the way the rules are written is that a PC with a INT of 3 is still literate. And for those of you who don't believe that people would play a PC with an INT of 3 I have seen it more than once. One of my friends has played characters with extremely low INT scores (including 3) and we have wrestled with how to handle a number of things, but from our reading he can still read and write and is fluent in his chosen language. So the debate went "how can a sorcerer cast spells with verbal components with an int of 3"? He argued that there was nothing to keep him from doing this, and other than DM rule #1 (the DM is always right) we could find nothing to back up the opposite view. This was an ongoing debate in our group for several months, and if someone else knows a rules reference that we did not find in our search then please point it out to me. Because of this I have implemented a custom language skill system adapted from the Kingdom of Kalamar guide into my current game that links languages and fluency to skill ranks from a secondary pool of points only used for languages. [/QUOTE]
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