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*TTRPGs General
How Special Are The PCs?
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<blockquote data-quote="Alzrius" data-source="post: 9749281" data-attributes="member: 8461"><p>For me, insofar as 3.5 goes, PCs are special in three ways:</p><ol> <li data-xf-list-type="ol"><strong>They have (slightly) more inherent skill:</strong> Most NPCs have their ability points derived via a point-buy system that is worse than what the PCs use, indicating (to me) that the PCs are those people who are born with a measure of more inherent talent/skill/potential than other people (save for those NPCs who are developed with PC-level stats). Even if the PCs roll for their ability scores, most NPCs are still going to be designed with lousy ability score arrays. Your average nobody NPC is going to have a mixture of 10s and 11s for all of their scores. Basic mooks and such will have 8, 9, 10, 11, 12, and 13, and of course most major NPCs will have scores of 8, 10, 12, 13, 14, and 15. Only those rare few will have ability scores matching the PCs.</li> <li data-xf-list-type="ol"><strong>They have better training than most people:</strong> Most NPCs in the game world will use NPC classes, which are designed to be worse than PC classes. Obviously, this won't apply to creatures who don't use class levels at all (i.e. monsters that advance by natural Hit Dice), and there are going to be plenty of notable NPCs with levels in PC classes. But the background characters who make up 90% of the game world are all commoners, experts, warriors, etc.</li> <li data-xf-list-type="ol"><strong>They have better luck when it comes to money:</strong> This one all comes down to the wealth-by-level tables. PCs at a given level are simply going to have more gear (i.e. stuff that's worth more gp) than an NPC of the same level...and most of the time they'll have more valuable gear than a NPC of several levels higher than them. From an in-game standpoint, the PCs are just that lucky in terms of their exploits yielding payoffs, whereas everyone else just isn't taking home that much cash for what they do. Even other adventurers don't hit mother loads like the PCs.</li> </ol><p>But other than that, the PCs are just like everyone else.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9749281, member: 8461"] For me, insofar as 3.5 goes, PCs are special in three ways: [LIST=1] [*][b]They have (slightly) more inherent skill:[/b] Most NPCs have their ability points derived via a point-buy system that is worse than what the PCs use, indicating (to me) that the PCs are those people who are born with a measure of more inherent talent/skill/potential than other people (save for those NPCs who are developed with PC-level stats). Even if the PCs roll for their ability scores, most NPCs are still going to be designed with lousy ability score arrays. Your average nobody NPC is going to have a mixture of 10s and 11s for all of their scores. Basic mooks and such will have 8, 9, 10, 11, 12, and 13, and of course most major NPCs will have scores of 8, 10, 12, 13, 14, and 15. Only those rare few will have ability scores matching the PCs. [*][b]They have better training than most people:[/b] Most NPCs in the game world will use NPC classes, which are designed to be worse than PC classes. Obviously, this won't apply to creatures who don't use class levels at all (i.e. monsters that advance by natural Hit Dice), and there are going to be plenty of notable NPCs with levels in PC classes. But the background characters who make up 90% of the game world are all commoners, experts, warriors, etc. [*][b]They have better luck when it comes to money:[/b] This one all comes down to the wealth-by-level tables. PCs at a given level are simply going to have more gear (i.e. stuff that's worth more gp) than an NPC of the same level...and most of the time they'll have more valuable gear than a NPC of several levels higher than them. From an in-game standpoint, the PCs are just that lucky in terms of their exploits yielding payoffs, whereas everyone else just isn't taking home that much cash for what they do. Even other adventurers don't hit mother loads like the PCs. [/LIST] But other than that, the PCs are just like everyone else. [/QUOTE]
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