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How Special Are The PCs?
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<blockquote data-quote="Tonguez" data-source="post: 9749301" data-attributes="member: 1125"><p>It depends a lot on the intended game but generally I prefer PCs that are <em>competent </em>at what they do and generally heroic in deeds. I also tend to like playing up character troubles (flaws and disadvantages), as it makes their heroic deeds even more special when they are 'overcoming' an inherent drawback. </p><p>I dont want overpowered (ie high level DnD) but I do want heroic actions being <strong>pushed</strong> to epic outcomes (which is probably why I like 'spend x for a bonus' systems).</p><p></p><p>In short I like PCs to be competent and their specialness to arise from their heroic actions (spending bennies to push the outcomes as needed)</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9749301, member: 1125"] It depends a lot on the intended game but generally I prefer PCs that are [I]competent [/I]at what they do and generally heroic in deeds. I also tend to like playing up character troubles (flaws and disadvantages), as it makes their heroic deeds even more special when they are 'overcoming' an inherent drawback. I dont want overpowered (ie high level DnD) but I do want heroic actions being [B]pushed[/B] to epic outcomes (which is probably why I like 'spend x for a bonus' systems). In short I like PCs to be competent and their specialness to arise from their heroic actions (spending bennies to push the outcomes as needed) [/QUOTE]
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