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General Tabletop Discussion
*Pathfinder & Starfinder
How strict with Hide checks?
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<blockquote data-quote="Jimlock" data-source="post: 5533982" data-attributes="member: 6674931"><p>Hmmm... and what is the DC for such a roll? It can't be opposed to Listen checks, cause that wouldn't make any sense. Even in this case you have to set a DC for the door, which in your case would be a DC for the Rogue's MS.</p><p></p><p>Ok.. and say you set a door DC, and the Rogue rolls and beats it, and comes to the above conclusion...</p><p></p><p>Then what happens when the rogue in question (or perhaps another character) attempts to open the door anyway?</p><p>You can't have him roll with the same DC... cause not only that would't make any sense but also because the Listening Skill of anyone behind the door comes into play...... .......</p><p></p><p>I agree that a roll to determine a task's difficulty can be allowed. However resolving the task cannot be done with the same roll and the same DC...</p><p></p><p></p><p></p><p></p><p>While, IMO this is valid for the specific situation, it can complicate things in the long term.</p><p></p><p>The rogue isn't always aware of the people who might see him. Therefore, i feel that a rogue would exploit that, by using his Hide skill instead of his Spot skill. Let me explain.</p><p></p><p>Imagine a corridor with a rogue (R1) hidden in some niche. Another Rogue (R2) wants to pass through that same corridor unnoticed.</p><p></p><p>Let's assume that's its quite impossible to pass in front of R1 without being noticed, but R2 does not know this because he failed his Spot check Vs R1's Hide. By "The success becomes not attempting the task."... i assume that if R2 rolls a high enough Hide check he would some how notice R1, and thus he wouldn't attempt to pass before R1 while hidden?</p><p>Doesn't that substitute Spot with Hide?</p><p></p><p>It can get tricky...</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5533982, member: 6674931"] Hmmm... and what is the DC for such a roll? It can't be opposed to Listen checks, cause that wouldn't make any sense. Even in this case you have to set a DC for the door, which in your case would be a DC for the Rogue's MS. Ok.. and say you set a door DC, and the Rogue rolls and beats it, and comes to the above conclusion... Then what happens when the rogue in question (or perhaps another character) attempts to open the door anyway? You can't have him roll with the same DC... cause not only that would't make any sense but also because the Listening Skill of anyone behind the door comes into play...... ....... I agree that a roll to determine a task's difficulty can be allowed. However resolving the task cannot be done with the same roll and the same DC... While, IMO this is valid for the specific situation, it can complicate things in the long term. The rogue isn't always aware of the people who might see him. Therefore, i feel that a rogue would exploit that, by using his Hide skill instead of his Spot skill. Let me explain. Imagine a corridor with a rogue (R1) hidden in some niche. Another Rogue (R2) wants to pass through that same corridor unnoticed. Let's assume that's its quite impossible to pass in front of R1 without being noticed, but R2 does not know this because he failed his Spot check Vs R1's Hide. By "The success becomes not attempting the task."... i assume that if R2 rolls a high enough Hide check he would some how notice R1, and thus he wouldn't attempt to pass before R1 while hidden? Doesn't that substitute Spot with Hide? It can get tricky... [/QUOTE]
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How strict with Hide checks?
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