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How the game changes when a DM starts to target downed PC's?
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<blockquote data-quote="FreeTheSlaves" data-source="post: 8287901" data-attributes="member: 9952"><p>I had foes kill downed PCs twice last mini-campaign. </p><p></p><p>First one was an action-surging half-dragon that cut down and finished off fighter1 in a duel set-up. Infatuated acolyte raised her but killed self using scroll way beyond ability.</p><p></p><p>Second one was in the final battle where fighter2's held the left flank against heavy attack. Healing had been used. Said half-dragon cut down fighter2 and berserker finished him off. Fighter2 had developed a penchant for decapitating sleeping foes, so suffered said fate. Backline warlock stayed well back, drawing no heat.</p><p></p><p>Session 0, I state that character stories are true, i.e. what goes around comes around. I also say that no truly permanent death unless player wants to, so there's a raise dead option.</p></blockquote><p></p>
[QUOTE="FreeTheSlaves, post: 8287901, member: 9952"] I had foes kill downed PCs twice last mini-campaign. First one was an action-surging half-dragon that cut down and finished off fighter1 in a duel set-up. Infatuated acolyte raised her but killed self using scroll way beyond ability. Second one was in the final battle where fighter2's held the left flank against heavy attack. Healing had been used. Said half-dragon cut down fighter2 and berserker finished him off. Fighter2 had developed a penchant for decapitating sleeping foes, so suffered said fate. Backline warlock stayed well back, drawing no heat. Session 0, I state that character stories are true, i.e. what goes around comes around. I also say that no truly permanent death unless player wants to, so there's a raise dead option. [/QUOTE]
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How the game changes when a DM starts to target downed PC's?
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