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How the game changes when a DM starts to target downed PC's?
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<blockquote data-quote="Helldritch" data-source="post: 8290429" data-attributes="member: 6855114"><p>1) that is exactly what I am doing. No focus on downed PC unless one got up first.</p><p></p><p>2) If the assassin succeed on killing a PC, it means that no one is aware that the PC is dead. Then, by logical conclusion, the assassin will make sure that the downed PCs will ne dead for good with an additional stab or two.</p><p></p><p>3) To win an engagement, you need to remove treath. If a removed treath comes back, it would be poor tactic not to make sure that the next time you do not make sure that the treath will not come back to haunt you and turn the tide of a battle. </p><p></p><p>I compare the coming back of a character to plan to queen in chess. When you get a queen from a pawn in chess it is usually a win. And the foes in D&D know that.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8290429, member: 6855114"] 1) that is exactly what I am doing. No focus on downed PC unless one got up first. 2) If the assassin succeed on killing a PC, it means that no one is aware that the PC is dead. Then, by logical conclusion, the assassin will make sure that the downed PCs will ne dead for good with an additional stab or two. 3) To win an engagement, you need to remove treath. If a removed treath comes back, it would be poor tactic not to make sure that the next time you do not make sure that the treath will not come back to haunt you and turn the tide of a battle. I compare the coming back of a character to plan to queen in chess. When you get a queen from a pawn in chess it is usually a win. And the foes in D&D know that. [/QUOTE]
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How the game changes when a DM starts to target downed PC's?
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