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How the H does Pinning work?
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<blockquote data-quote="LiL KiNG" data-source="post: 5796577" data-attributes="member: 83799"><p>About to start a new game and I've got a grapple beast planned out (using oriental adventures) but even the 'Grapple Guide for Dummies' didn't help me understand pinning.</p><p></p><p>Character;</p><p>ECL 3 (monk 1 [stunning fist], fighter 1 [imp. grapple], feral template)</p><p>regional feat: jotunbrud (powerful build, minus large weapons) - it is a houserule that regional feats are a bonus feat for PC's.</p><p>level 1 feat: aberration blood [arms: +2 grapple]</p><p>2 flaws/feats: choke hold, earth's embrace (OA version)</p><p>brawler trait - we houseruled away with the IUS restriction and instead made it a -2 initiative modifier "as you size up your opponent".</p><p></p><p>so my grapple bonus looks like:</p><p>+1 BAB, +1 brawler, +4 size/jotunbrud, +4 imp. grapple, +2 aberration blood, +7 str = +19 for grapple check.</p><p></p><p>So I make a touch attack, or a claw attack with imp. grab, hit, then make opposed grapple checks (no AoO) - if I win I deal unarmed damage. Check.</p><p></p><p>So how do I pin from here? Is it another attack roll to pin? If it requires another attack roll to pin, even though I only have a +1 base attack bonus my understanding of having claws means I could make two claw attacks in a round, does that count? How do I determine if I pinned for a full round - does that mean I have to win two consecutive grapple checks in two consecutive rounds?</p><p></p><p>Can someone please lay out the step-by-step for pinning during a grapple for me please?</p><p></p><p>Because right now I'm pretty sure I'm going to win a grapple check at our level... but what do I do once I've got a hold of them? ...aside from biting their ear off?</p><p></p><p>Any help would be appreciated, thanks.</p></blockquote><p></p>
[QUOTE="LiL KiNG, post: 5796577, member: 83799"] About to start a new game and I've got a grapple beast planned out (using oriental adventures) but even the 'Grapple Guide for Dummies' didn't help me understand pinning. Character; ECL 3 (monk 1 [stunning fist], fighter 1 [imp. grapple], feral template) regional feat: jotunbrud (powerful build, minus large weapons) - it is a houserule that regional feats are a bonus feat for PC's. level 1 feat: aberration blood [arms: +2 grapple] 2 flaws/feats: choke hold, earth's embrace (OA version) brawler trait - we houseruled away with the IUS restriction and instead made it a -2 initiative modifier "as you size up your opponent". so my grapple bonus looks like: +1 BAB, +1 brawler, +4 size/jotunbrud, +4 imp. grapple, +2 aberration blood, +7 str = +19 for grapple check. So I make a touch attack, or a claw attack with imp. grab, hit, then make opposed grapple checks (no AoO) - if I win I deal unarmed damage. Check. So how do I pin from here? Is it another attack roll to pin? If it requires another attack roll to pin, even though I only have a +1 base attack bonus my understanding of having claws means I could make two claw attacks in a round, does that count? How do I determine if I pinned for a full round - does that mean I have to win two consecutive grapple checks in two consecutive rounds? Can someone please lay out the step-by-step for pinning during a grapple for me please? Because right now I'm pretty sure I'm going to win a grapple check at our level... but what do I do once I've got a hold of them? ...aside from biting their ear off? Any help would be appreciated, thanks. [/QUOTE]
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