Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How the heck did medieval war work? And other rambling questions.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="knightofround" data-source="post: 4832417" data-attributes="member: 27884"><p>I've always been a big fan of Roman history, and I'm in the process of creation my own Roman-esque campaign. Even though my campaign is built around an earlier version of Rome (I'm aiming for approximately 100 BC, whereas it seems your setting is probably closer to 100 AD) we have many similiar ideas. I would love to hear more about your campaign, and would encourage you to post in Plots&Places.</p><p></p><p>To the OP, I would recommend against trying to simulate medieval warfare because it doesn't work very well with 4E D&D imo. Medieval combat was very inert and were more a battle of endurance than skill or strength, which can make for an interesting strategy game...but not the fast-paced nature of D&D.</p><p></p><p>I've found that the best fit for D&D warfare is WWII tactics. It was really the first period that surgical strikes, highly mobile units, and the importance of reconassiance rose to the forefront. A group of adventures can excell and easily drive the story in this kind of scenario...its much more difficult for PCs to really "be the stars" if they're manning trenches or undergoing a seige.</p><p></p><p>All that being said, if you're hellbent on figuring out how to simulate a siege in a magical setting, I would highly recommend the book "Brothers in Arms" by by Don Perrin & Margaret Weis. Its the second book in the "Raistlin" series, although you don't need to read the first one. Basically it shows how Caramon and Raistlin train for magical warefare. The last half of the book focuses on the siege of an enemy keep, and it might give you a couple ideas. Unfortunately other than that I haven't found any other good fiction that gives good ideas on how to handle sieges. Perhaps the "liberation" of Cairhien in book 5 of the Wheel of Time is the next closest bet, but even that is a little light on details.</p></blockquote><p></p>
[QUOTE="knightofround, post: 4832417, member: 27884"] I've always been a big fan of Roman history, and I'm in the process of creation my own Roman-esque campaign. Even though my campaign is built around an earlier version of Rome (I'm aiming for approximately 100 BC, whereas it seems your setting is probably closer to 100 AD) we have many similiar ideas. I would love to hear more about your campaign, and would encourage you to post in Plots&Places. To the OP, I would recommend against trying to simulate medieval warfare because it doesn't work very well with 4E D&D imo. Medieval combat was very inert and were more a battle of endurance than skill or strength, which can make for an interesting strategy game...but not the fast-paced nature of D&D. I've found that the best fit for D&D warfare is WWII tactics. It was really the first period that surgical strikes, highly mobile units, and the importance of reconassiance rose to the forefront. A group of adventures can excell and easily drive the story in this kind of scenario...its much more difficult for PCs to really "be the stars" if they're manning trenches or undergoing a seige. All that being said, if you're hellbent on figuring out how to simulate a siege in a magical setting, I would highly recommend the book "Brothers in Arms" by by Don Perrin & Margaret Weis. Its the second book in the "Raistlin" series, although you don't need to read the first one. Basically it shows how Caramon and Raistlin train for magical warefare. The last half of the book focuses on the siege of an enemy keep, and it might give you a couple ideas. Unfortunately other than that I haven't found any other good fiction that gives good ideas on how to handle sieges. Perhaps the "liberation" of Cairhien in book 5 of the Wheel of Time is the next closest bet, but even that is a little light on details. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How the heck did medieval war work? And other rambling questions.
Top