Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How the heck did medieval war work? And other rambling questions.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 4834302" data-attributes="member: 19675"><p>I forgot to mention Harry Turtledove's (<a href="http://en.wikipedia.org/wiki/Harry_Turtledove" target="_blank">Harry Turtledove - Wikipedia, the free encyclopedia</a>) Darkness series.</p><p></p><p><a href="http://en.wikipedia.org/wiki/Harry_Turtledove's_Darkness" target="_blank">The Darkness Series - Wikipedia, the free encyclopedia</a></p><p></p><p>By writing a series of 6 large novels that are essentially about a fantasy world's equivalent to WW2, HT did gamers a HUGE favor.</p><p></p><p>1) We get magical tech, ranging from the spells tailors use on certain projects to do a seam, up to and including analogs of the guns, tanks, airplanes, the Manhattan Project & nuclear bomb, Project Habakkuk & Pykrete, and a necromantic Final Solution.</p><p></p><p>2) It is scientific magic- you get clued into the rules by which the magic was discovered and why it works...or doesn't. You even get to see some of the magical experimentation, with failures and successes.</p><p></p><p>3) You see a distinction between the magic of man- the rules of which he can discover and manipulate (analogous to arcane magic), and the magic of the gods (IOW, divine magic), which, while rare, can trump the underpinnings of the arcane world, making arcana unreliable or impossible. Caveat: divine magic as presented in these books is the result of direct divine intervention, not mortal manipulation of divine magic as per D&D.</p><p></p><p>4)) Its all framed within a nicely imagined, politically complex fantasy world...at war. Not only are the nations of this world modeled after the major players of WW2, many of the conflicts described within it echo key battles of that conflict as well.</p><p></p><p>Its a long read, but a good one, presented by a talented writer who happens to be a trained historian. If you're doing a campaign with a fantasy world at war, it could prove invaluable.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4834302, member: 19675"] I forgot to mention Harry Turtledove's ([url=http://en.wikipedia.org/wiki/Harry_Turtledove]Harry Turtledove - Wikipedia, the free encyclopedia[/url]) Darkness series. [url="http://en.wikipedia.org/wiki/Harry_Turtledove's_Darkness"]The Darkness Series - Wikipedia, the free encyclopedia[/url] By writing a series of 6 large novels that are essentially about a fantasy world's equivalent to WW2, HT did gamers a HUGE favor. 1) We get magical tech, ranging from the spells tailors use on certain projects to do a seam, up to and including analogs of the guns, tanks, airplanes, the Manhattan Project & nuclear bomb, Project Habakkuk & Pykrete, and a necromantic Final Solution. 2) It is scientific magic- you get clued into the rules by which the magic was discovered and why it works...or doesn't. You even get to see some of the magical experimentation, with failures and successes. 3) You see a distinction between the magic of man- the rules of which he can discover and manipulate (analogous to arcane magic), and the magic of the gods (IOW, divine magic), which, while rare, can trump the underpinnings of the arcane world, making arcana unreliable or impossible. Caveat: divine magic as presented in these books is the result of direct divine intervention, not mortal manipulation of divine magic as per D&D. 4)) Its all framed within a nicely imagined, politically complex fantasy world...at war. Not only are the nations of this world modeled after the major players of WW2, many of the conflicts described within it echo key battles of that conflict as well. Its a long read, but a good one, presented by a talented writer who happens to be a trained historian. If you're doing a campaign with a fantasy world at war, it could prove invaluable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How the heck did medieval war work? And other rambling questions.
Top