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How the hell do readied actions work!
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<blockquote data-quote="Xeterog" data-source="post: 4954223" data-attributes="member: 84369"><p>Each square of movement can be reacted to separately. </p><p></p><p>Remember, there are two types of immediate actions, Reactions and Interrupts. A readied action is a REACTION. It can interrupt a move as you can react to each square they move into, thus interrupting the move action...this does not change the fact that a readied action is an Immediate REACTION, just means that you don't have to wait for them to complete the move before reacting to that move. If they teleport away, your readied action will only go off if their destination square meets the trigger you set, you can't target them in the square they teleported to, since a readied action is an Immediate REACION.</p><p></p><p>Since a readied action is an Immediate REACTION, they complete the move into a square before you can react to it. However, you can react to each SQUARE of movement they make, you don't have to wait unil they move their entire movement before reacting, nor do you have to wait for them to move, attack, minor to attack (assuming you set your trigger on some form of movement, such as "moves adjacent to me' or "moves within 10 squares of me", etc)</p><p></p><p>So, simple example. E-enemy, Y-you, .-square</p><p>So, on your turn this is your situation before readying</p><p>E......Y</p><p></p><p>An enemy is 7 squares away from you.</p><p>Some examples of readied actions:</p><p>1) "Attack with melee power X when an enemy moves adjacent to me"</p><p>enemy moves</p><p>.......EY </p><p>as an immediate REACTION to him moving adjacent to you, you attack him with melee power X. Then he gets to attack you (if he wishes to)</p><p></p><p>2) "If enemy E moves withing 5 of me, I'll shoot him with ranged power Z"</p><p>enemy moves</p><p>...E....Y </p><p>as an immediate REACTION to him moving within 5 squares of you, you can fire off ranged power Y..then he continues his movement</p><p>.......EY and attacks you. (assuming you didn't stop him in some way)</p><p></p><p>3) "if enemy E moves closer to me, I'll shoot off ranged power Y"</p><p>then enemy moves</p><p>.E......Y but you decide not to shoot, prefering him to get closer.</p><p>he moves again (still part of the same move action, btw)</p><p>..E.....Y</p><p>Still, you wait</p><p>...E....Y hmm. looks like he may be coming in closer, so I'll wait for range 5 (maybe for a bonus to hit or damage..I don't care why)...but he stops there and uses a ranged power on you..oops, your readied action can't go off now, as the oppertunity to interrupt his movement has already passed..</p><p></p><p>and, yes, the PHB rules do state that this is the way it works.</p><p></p><p>page 291, phb:</p><p>note, it even mentions you can interrupt the movement of a power that allows movement and attack as part of the same action!</p><p></p><p>so, for example, in the 1st example I gave you the enemy was charging you, you'd still get to attack before he attacked, since your readied action was "if an enemy moves adjacent to me"...</p></blockquote><p></p>
[QUOTE="Xeterog, post: 4954223, member: 84369"] Each square of movement can be reacted to separately. Remember, there are two types of immediate actions, Reactions and Interrupts. A readied action is a REACTION. It can interrupt a move as you can react to each square they move into, thus interrupting the move action...this does not change the fact that a readied action is an Immediate REACTION, just means that you don't have to wait for them to complete the move before reacting to that move. If they teleport away, your readied action will only go off if their destination square meets the trigger you set, you can't target them in the square they teleported to, since a readied action is an Immediate REACION. Since a readied action is an Immediate REACTION, they complete the move into a square before you can react to it. However, you can react to each SQUARE of movement they make, you don't have to wait unil they move their entire movement before reacting, nor do you have to wait for them to move, attack, minor to attack (assuming you set your trigger on some form of movement, such as "moves adjacent to me' or "moves within 10 squares of me", etc) So, simple example. E-enemy, Y-you, .-square So, on your turn this is your situation before readying E......Y An enemy is 7 squares away from you. Some examples of readied actions: 1) "Attack with melee power X when an enemy moves adjacent to me" enemy moves .......EY as an immediate REACTION to him moving adjacent to you, you attack him with melee power X. Then he gets to attack you (if he wishes to) 2) "If enemy E moves withing 5 of me, I'll shoot him with ranged power Z" enemy moves ...E....Y as an immediate REACTION to him moving within 5 squares of you, you can fire off ranged power Y..then he continues his movement .......EY and attacks you. (assuming you didn't stop him in some way) 3) "if enemy E moves closer to me, I'll shoot off ranged power Y" then enemy moves .E......Y but you decide not to shoot, prefering him to get closer. he moves again (still part of the same move action, btw) ..E.....Y Still, you wait ...E....Y hmm. looks like he may be coming in closer, so I'll wait for range 5 (maybe for a bonus to hit or damage..I don't care why)...but he stops there and uses a ranged power on you..oops, your readied action can't go off now, as the oppertunity to interrupt his movement has already passed.. and, yes, the PHB rules do state that this is the way it works. page 291, phb: note, it even mentions you can interrupt the movement of a power that allows movement and attack as part of the same action! so, for example, in the 1st example I gave you the enemy was charging you, you'd still get to attack before he attacked, since your readied action was "if an enemy moves adjacent to me"... [/QUOTE]
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