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How the hell do readied actions work!
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<blockquote data-quote="Sadrik" data-source="post: 4955150" data-attributes="member: 14506"><p>I am leaning this way also. When the writers said interrupt they did not mean <em>immediate interrupt</em>, they simply meant the non-game term use of the word. So by your estimation there is no switching to an immediate interrupt when a power with movement is used. I hope you see where the confusion stems from. Still not sure if that is 100% right but we will move forward.</p><p></p><p>On the other passage which you did not comment on the word that is confusing is <em>action</em>. Do they mean the non-game term use of the word "to do something" or are they speaking of a specific action must be called to trigger the readied action. Like I said previously this could be interpreted multiple ways. How specific was the intent of what the action needs to be?</p><p></p><p>As to the usefulness of readied actions I see some use but it is pretty much a non-start. Champions, Savage Worlds and heck even 3e do a better job of modeling this (to name a few off the top of my head). I see that immediate interrupts cannot model the time flow of this properly as they jump to the beginning of the action. A whole new type of immediate action would need to be created to handle something like many think readied actions ought to work so it is a non-start.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 4955150, member: 14506"] I am leaning this way also. When the writers said interrupt they did not mean [I]immediate interrupt[/I], they simply meant the non-game term use of the word. So by your estimation there is no switching to an immediate interrupt when a power with movement is used. I hope you see where the confusion stems from. Still not sure if that is 100% right but we will move forward. On the other passage which you did not comment on the word that is confusing is [I]action[/I]. Do they mean the non-game term use of the word "to do something" or are they speaking of a specific action must be called to trigger the readied action. Like I said previously this could be interpreted multiple ways. How specific was the intent of what the action needs to be? As to the usefulness of readied actions I see some use but it is pretty much a non-start. Champions, Savage Worlds and heck even 3e do a better job of modeling this (to name a few off the top of my head). I see that immediate interrupts cannot model the time flow of this properly as they jump to the beginning of the action. A whole new type of immediate action would need to be created to handle something like many think readied actions ought to work so it is a non-start. [/QUOTE]
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How the hell do readied actions work!
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