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How the Monsters Have Changed in the 2025 Monster Manual: Aarakocra
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<blockquote data-quote="Oryzarius" data-source="post: 9578307" data-attributes="member: 61736"><p>The current stance seems to be that they can be both. PC tieflings have been "civilized" long enough to be "mere" Humanoids, but the kinds you find out in the wild might well have enough association with dark powers to be Fiends... in exactly the same way that PC gith are Humanoids, but their counterparts living in the astral plane are Aberrations, and PC aarakockra are Humanoids, but the ones you encounter on adventures might well be Elementals instead.</p><p></p><p>I can see the benefit in terms of mechanical simplicity: Hold Person is now less of a "works on everything" wonder-spell for PCs, and yet monsters who only show up for a single encounter can still use it evenly against all PCs opposing them. But it does remove a certain amount of flavor, and the opportunity for occasional drama or mis-steps due to varying creature types among the party.</p></blockquote><p></p>
[QUOTE="Oryzarius, post: 9578307, member: 61736"] The current stance seems to be that they can be both. PC tieflings have been "civilized" long enough to be "mere" Humanoids, but the kinds you find out in the wild might well have enough association with dark powers to be Fiends... in exactly the same way that PC gith are Humanoids, but their counterparts living in the astral plane are Aberrations, and PC aarakockra are Humanoids, but the ones you encounter on adventures might well be Elementals instead. I can see the benefit in terms of mechanical simplicity: Hold Person is now less of a "works on everything" wonder-spell for PCs, and yet monsters who only show up for a single encounter can still use it evenly against all PCs opposing them. But it does remove a certain amount of flavor, and the opportunity for occasional drama or mis-steps due to varying creature types among the party. [/QUOTE]
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How the Monsters Have Changed in the 2025 Monster Manual: Aarakocra
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