How the Monsters Have Changed in the 2025 Monster Manual: Arcanaloth

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With a new Monster Manual on its way, how much has each classic D&D monster actually changed? We're examining some of the key differences of each monster, with today's focus on the Arcanaloth.

The arcanaloth (a spellcasting yugoloth) has jumped ahead in the 2025 Monster Manual, with its entry now appearing in the "A" chapter instead of "Y" for yugoloth. One downside to spreading out the yugoloths is that there's no longer an explanation for what exactly a yugoloth is in the Monster Manual. Demons and devils are somewhat easy to explain, but yugoloths can be a bit more difficult and are tied more closely to D&D lore than their other fiendish counterparts. However, the arcanaloth did receive a notable visual upgrade, which a cooler set of duds and a nifty soul tome (which we'll discuss more in a bit.)

In terms of statistics, the arcanaloth's AC increases by 1 to 18, its HP is significantly higher (175 compared to 104), and its Initiative bonus is now a +5 instead of a +1. It also now has proficiency in Constitution saving throws instead of Charisma saving throws, although all of its underlying stats remain the same. Oddly, the Arcanaloth's Arcana skill modifier has been given a decrease (+9 instead of +13) along with its Deception and Insight bonuses (both are now +7 instead of +9). The arcanaloth also no longer has resistance against bludgeoning, piercing, and slashing damage from non-magical attacks. Its weapon attacks are also no longer classified as being magical, although that's likely because no longer has weapon attacks in its arsenal.

Like the aboleth, the arcanaloth's ability to be reborn on its home plane when killed is now built into its statblock. It also has a new soul tome trait, which gives him a soul tome with distinct stats and access to a unique banishing claw attack. When using the banishing claw attack, the arcanaloth can force its target to make a Charisma saving throw or be sucked into the soul tome. If the creature fails three additional saving throws while in the tome, they become permanently trapped inside the book until its destroyed. This is one of the few examples of a creature ability requiring BOTH a successful attack and a failed saving throw to activate.

In terms of other attacks, the arcanaloth's claw attack has been upgraded to a fiendish burst which deals much more damage. (31 necrotic damage versus 18 slashing/poison damage). The fiendish burst can be used as either a melee or ranged attack and can be used as part of a multiattack action that the arcanaloth didn't have before. Functionally, the arcanaloth can deal 93 points of damage on a turn instead of 18 damage, making it much more powerful.

Keep in mind that the 2014 arcanaloth was focused on spellcasting every turn and had a range of damaging spells meant to balance this out. Almost all of those damaging spells were removed from the 2025 version of the arcanaloth, although it can still teleport as a bonus action and cast counterspell as a reaction without any limits.

All in all, the arcanaloth is much easier to run and is less dependent on spellcasting to threaten foes. It also has a new unique mechanic that helps it stand out.

The full statblocks of both versions of the arcanaloth can be seen below:

2025 Monster Manual

Screenshot 2025-02-09 at 11.19.58 AM.png


2014 Monster Manual

Screenshot 2025-02-09 at 11.19.44 AM.png
 

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Christian Hoffer

Christian Hoffer


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The arcanaloth's 2014 hit points were artifically low due to the design thinking at the time, in which weapon damage resistance would compensate. They've learned the (obvious, in hindsight) lesson that it doesn't, and brought HP up to where they should've been.

You're right on about the artificially inflated initiative, though. I mean, how dare they? It's not like PCs can get "artificial" initiative boosts--

OK, whatever, that's one Ranger subclass--

Fine! And a Rogue subclass--

Arrghh!! And an entire class! I'm feeling a rage coming on...

And they can just hand that out to anybody!?

Fine! Fine!! But unlike the new arcanaloth, it's not like PCs ever get to add proficiency to their initiative--

An origin feat, that anyone can get at 1st level?!! Come on!
Fair point on the hitpoints. In general, there's a lot of changes I despise with new monsters, and a few other rules changes, namely the removal of "magical weapons" which imo causes more problems than it solves. Still though, I really don't like the idea of caster monsters having boatloads of hp, making it more of a slog to get through combat.
And on initiative, they're all specific class features for your choices that your particular pc has dedicated to. I am completely fine with giving initiative bonuses to legendary creatures, they actually deserve that one tbh, but a simple arcanaloth? What did it ever do to deserve a boost for that? That's artificial.
I'm still most infuriated by the spellcasting and fiendish burst though, given that applies to basically every other spellcaster monster. The CR derived from their powerful spells, not because they had powerful spells and also an incredibly overpowered and unobtainable eldritch blast because screw player casters amiright?
 


I would argue the two biggest differences are:

1) Single target disabler versus fire baller. Before it was often good to just area blast and fry the party, now it’s more about taking out a player one at a time. Big flavor change, but fireball at cr12 isn’t that scary so the new version looks more impressive as an actual encounter.

2) lack of shield. While the creature has a notable hp buff, it’s lost shield so effectively -4 AC (it gained 1 at base). That’s a notable drop in AC so it might not be as tough as it looks on paper
 



I almost feel like there should be an AP version of spellcaster monsters for the harried DM running a little late who opens up the book 15 minutes before the session and curses when they see what they are supposed to run, and a MM version for the DM who is planning on getting sweet revenge on the party's wizard for routinely thwarting the DM's plans....
 

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